Re: Translations in multiplayer ruleset?
Marko Lindqvist <[email protected]>
| Newsgroups | gmane.games.freeciv.internationalization |
|---|---|
| Message-ID | <CAF6bG8cEq-QCzygZT_w9mDVb_K=z2cb5o_cNyZ792Rd9OayAgg@mail.gmail.com> |
On 16 August 2015 at 23:34, Quintus <[email protected]> wrote: > Hi everyone, > > I was recently playing a multiplayer game and wondered that I got a lot > of English messages, albeit I translated all of the core translation set > for “de” in 2.5.1. Do separate rulesets need separate translations, and > if so, where can I translate them (especially the multiplayer ruleset)? > > Greetings > Marvin No, only the "extended nations" and starting from 2.6 also "ruledit" tool have separate translation domains. As long as you don't refer to legends and leader titles from the extended nations set, they should be in the core "freeciv" domain. Can you give an example of an English string that appears, so that I can check where it's dropped from translation. - ML _______________________________________________ Freeciv-i18n mailing list [email protected] https://mail.gna.org/listinfo/freeciv-i18n