Re: 3.0.1
Marko Lindqvist <[email protected]> Sat, 2 Apr 2022 20:35:16 +0300
| Newsgroups | gmane.games.freeciv.internationalization |
|---|---|
| Message-ID | <CAF6bG8fqqUCkSy0WPYTyzYPhAjX3jfAdmAAYRFos6=u5bBkrcA@mail.gmail.com> |
You beat me in pushing "Send" ... I'd add that if one already has updates to the translation + depends on .po -files from files.freeciv.org, it's a good idea to provide those translations before the freeze anyway. That way the update to the files.freeciv.org will contain BOTH the latest English originals and any updates to the translation. - ML On Sat, 2 Apr 2022 at 20:31, Alina Lenk <[email protected]> wrote: > > Quite the opposite – string freeze is the point from which on the > existing game strings, i.e. the stuff that needs translating, are no > longer allowed to change. Any translation made after that point will > definitely be able to make it into the release, with no risk of the > original (English) string changing and making your translation invalid. > (Barring very exceptional circumstances.) > > The final deadline for translation updates will be a lot closer to > release; generally not more than a handful of hours before the actual > release. > > ~AVL > > Am 02.04.2022 um 19:06 schrieb Mathias (GER, Freeciv): > > Do I understand this correctly: the latest moment to provide new translations would be until April 7th? > > > > - - > > Mathias > > > >> Am 20.03.2022 um 01:50 schrieb Marko Lindqvist <[email protected]>: > >> > >> Past couple of days I've been trying to decide when we should release > >> 3.0.1. I think that the report about a crash bug, with fix already in > >> review, ( https://www.hostedredmine.com/issues/943039 ) just resolved > >> this so that we should go to release sooner rather than later. And > >> looking my overall schedule I think that the "sooner" would be > >> Thursday 14.4 (it's Easter weekend, so Thursday is equivalent to > >> Friday when I usually make the releases) The string freeze would thus > >> happen on Thursday 7.4 (00:00 EEST - 6.4 21.00 UTC) > >> > >> > >> - ML > >> > > >