Re: 3.0.2
Marko Lindqvist <[email protected]> Wed, 8 Jun 2022 05:33:07 +0300
| Newsgroups | gmane.games.freeciv.internationalization,gmane.games.freeciv.devel |
|---|---|
| Message-ID | <CAF6bG8e-8Pi7nKV20JXu+gJTqQ4vQ6HbFjwyCJDnmQie5Ara8g@mail.gmail.com> |
On Tue, 31 May 2022 at 03:23, Marko Lindqvist <[email protected]> wrote: > > On Sun, 29 May 2022 at 16:31, Marko Lindqvist <[email protected]> wrote: > > > > We should release 3.0.2 during June, as I don't plan to do anything > > like that during July. Even June weekends seem rather busy already, so > > I'm not entirely sure how I'll schedule this. It's going to be one of > > the weekends 2 - 4 weeks from now (earliest: 10.6 - 12.6, latest: 23.6 > > - 26.6 (i.e. long midsummer weekend)) > > Scheduling this is only getting more challenging. Not only do I need > to make the release, but there are the preparations to do before it - > both the manual ones and various test runs (mainly build tests) on > computers. > > For the release itself, 10.6 would look like the best day for me, but > I don't think those preparations can be done before it. Regardless, > let's go to formal string freeze on this week Friday (3.6), so that > full week of freeze has passed by 10.6. This is complicated by the > (files.)freeciv.org downtime next weekend - meaning translators can't > grab the .po -files from there during the downtime. > > Currently the most likely solution to the scheduling problem is that > I'll release 3.0.2 mid-week, e.g. Tuesday 14.6 or Wednesday 15.6. I've not yet even started the release preparations - so definitely the release is not coming out on Friday. Once I have the opportunity, I'll try to squeeze the release out as quickly as possible, so I'm still not promising you (mostly meaning translators) more time than that (00:00 EEST Saturday), likely it might be that I need to push the release date further. - ML