Re: scrollable map component & painting units, goto-lines etc

"Brian Duff" <[email protected]> Tue, 13 Nov 2001 13:57:38 -0000
Newsgroups gmane.games.freeciv.java
Message-ID <[email protected]>
I had to rewrite a lot of code because of changes to the tilespec stuff in
1.10 (and 1.12 again). But, I thought the overlays were cool too, and we
still have your code.. don't worry, they will return :)

I'm using 1.12.0 for testing at the moment.

Brian

> -----Original Message-----
> From: freeciv-java-bounce-0/[email protected]
> [mailto:freeciv-java-bounce-0/[email protected]]On Behalf Of Artur Biesiadowski
> Sent: 13 November 2001 13:44
> To: freeciv-java
> Subject: [FreeCiv-Java] Re: scrollable map component & painting units,
> goto-lines etc
>
>
> Brian Duff wrote:
>
>
> > I need to do some make sure the parts of this code which deal with unit
> > sprites (and their various overlays and indicators) is separated out
> > properly. Likewise with the goto lines, which I'm not handling
> at all yet,
> > and I think this may also apply to text overlays, such as city names and
> > production captions.
>
>
> So city/settler overlays are here no more ?
>
> http://thenut.eti.pg.gda.pl/~abies/freeciv/ss/fcss04.png
>
> Sad, this was the part I was most proud of (second was nuke explosion :)
>
> BTW, which server version you use now for testing ?
>
>
> Artur
>
>
>