Re: scrollable map component & painting units, goto-lines etc
"Brian Duff" <[email protected]> Tue, 13 Nov 2001 13:57:38 -0000
| Newsgroups | gmane.games.freeciv.java |
|---|---|
| Message-ID | <[email protected]> |
I had to rewrite a lot of code because of changes to the tilespec stuff in 1.10 (and 1.12 again). But, I thought the overlays were cool too, and we still have your code.. don't worry, they will return :) I'm using 1.12.0 for testing at the moment. Brian > -----Original Message----- > From: freeciv-java-bounce-0/[email protected] > [mailto:freeciv-java-bounce-0/[email protected]]On Behalf Of Artur Biesiadowski > Sent: 13 November 2001 13:44 > To: freeciv-java > Subject: [FreeCiv-Java] Re: scrollable map component & painting units, > goto-lines etc > > > Brian Duff wrote: > > > > I need to do some make sure the parts of this code which deal with unit > > sprites (and their various overlays and indicators) is separated out > > properly. Likewise with the goto lines, which I'm not handling > at all yet, > > and I think this may also apply to text overlays, such as city names and > > production captions. > > > So city/settler overlays are here no more ? > > http://thenut.eti.pg.gda.pl/~abies/freeciv/ss/fcss04.png > > Sad, this was the part I was most proud of (second was nuke explosion :) > > BTW, which server version you use now for testing ? > > > Artur > > >