Re: scrollable map component & painting units, goto-lines etc

Gary Frederick <gary.frederick-IlQWs/[email protected]> Mon, 03 Dec 2001 16:47:21 -0600
Newsgroups gmane.games.freeciv.java
Organization Jefferson Software
Message-ID <[email protected]>
woo hoo

I got the source from cvs, built and ran

it came up and I ran out of 'play' time...

Looking good! Congratulations.

Gary

Brian Duff wrote:

> hehe, I think I like the third option best :)
> 
> I'd probably categorize it as "up". Insofar as you can run the client, 
> connect to the server and scroll about on the map. However, the major 
> drawback is that moving stuff about isn't possible yet (although a 
> collegue of mine is working on this right now and should hopefully be 
> giving me some code in the next few days.). You can also connect to a 
> game in progress (hence revealing more interesting parts of the map 
> support, including cities etc.)
> 
> About the thread below: the overlay code I spoke about below is now 
> checked into CVS; city names are now appearing, and units are ready to 
> be animated (as I say, just waiting for Dom's changes to see this in 
> action...)
> 
> See the screenshots on http://www.dubh.org/projects/jfreeciv to get an 
> idea of what's complete... I update them fairly regularly as new 
> functionality is added.
> 
> Brian
> 
> ------------------------------------------------------------------------
> 
>     What's the state of the code in CVS?
> 
>     up?
>     mostly up?
>     get it and find out yourself... :-) ?
>     none of the above... ?
> 
>     Gary
> 
>     Brian Duff wrote:
> 
>      > I had to rewrite a lot of code because of changes to the tilespec
>     stuff in
>      > 1.10 (and 1.12 again). But, I thought the overlays were cool too,
>     and we
>      > still have your code.. don't worry, they will return :)
>      >
>      > I'm using 1.12.0 for testing at the moment.
>      >
>      > Brian
>      >
>      >
>      >>-----Original Message-----
>      >>From: freeciv-java-bounce-0/[email protected]
>      >>[mailto:freeciv-java-bounce-0/[email protected]]On Behalf Of Artur
>     Biesiadowski
>      >>Sent: 13 November 2001 13:44
>      >>To: freeciv-java
>      >>Subject: [FreeCiv-Java] Re: scrollable map component & painting
>     units,
>      >>goto-lines etc
>      >>
>      >>
>      >>Brian Duff wrote:
>      >>
>      >>
>      >>
>      >>>I need to do some make sure the parts of this code which deal
>     with unit
>      >>>sprites (and their various overlays and indicators) is separated out
>      >>>properly. Likewise with the goto lines, which I'm not handling
>      >>>
>      >>at all yet,
>      >>
>      >>>and I think this may also apply to text overlays, such as city
>     names and
>      >>>production captions.
>      >>>
>      >>
>      >>So city/settler overlays are here no more ?
>      >>
>      >>http://thenut.eti.pg.gda.pl/~abies/freeciv/ss/fcss04.png
>      >>
>      >>Sad, this was the part I was most proud of (second was nuke
>     explosion :)
>      >>
>      >>BTW, which server version you use now for testing ?
>      >>
>      >>
>      >>Artur
>      >>
>      >>
>      >>
>      >>
>      >
> 
> 
> 
> 
> ------------------------------------------------------------------------