Re: scrollable map component & painting units, goto-lines etc
Gary Frederick <gary.frederick-IlQWs/[email protected]> Mon, 03 Dec 2001 16:47:21 -0600
| Newsgroups | gmane.games.freeciv.java |
|---|---|
| Organization | Jefferson Software |
| Message-ID | <[email protected]> |
woo hoo I got the source from cvs, built and ran it came up and I ran out of 'play' time... Looking good! Congratulations. Gary Brian Duff wrote: > hehe, I think I like the third option best :) > > I'd probably categorize it as "up". Insofar as you can run the client, > connect to the server and scroll about on the map. However, the major > drawback is that moving stuff about isn't possible yet (although a > collegue of mine is working on this right now and should hopefully be > giving me some code in the next few days.). You can also connect to a > game in progress (hence revealing more interesting parts of the map > support, including cities etc.) > > About the thread below: the overlay code I spoke about below is now > checked into CVS; city names are now appearing, and units are ready to > be animated (as I say, just waiting for Dom's changes to see this in > action...) > > See the screenshots on http://www.dubh.org/projects/jfreeciv to get an > idea of what's complete... I update them fairly regularly as new > functionality is added. > > Brian > > ------------------------------------------------------------------------ > > What's the state of the code in CVS? > > up? > mostly up? > get it and find out yourself... :-) ? > none of the above... ? > > Gary > > Brian Duff wrote: > > > I had to rewrite a lot of code because of changes to the tilespec > stuff in > > 1.10 (and 1.12 again). But, I thought the overlays were cool too, > and we > > still have your code.. don't worry, they will return :) > > > > I'm using 1.12.0 for testing at the moment. > > > > Brian > > > > > >>-----Original Message----- > >>From: freeciv-java-bounce-0/[email protected] > >>[mailto:freeciv-java-bounce-0/[email protected]]On Behalf Of Artur > Biesiadowski > >>Sent: 13 November 2001 13:44 > >>To: freeciv-java > >>Subject: [FreeCiv-Java] Re: scrollable map component & painting > units, > >>goto-lines etc > >> > >> > >>Brian Duff wrote: > >> > >> > >> > >>>I need to do some make sure the parts of this code which deal > with unit > >>>sprites (and their various overlays and indicators) is separated out > >>>properly. Likewise with the goto lines, which I'm not handling > >>> > >>at all yet, > >> > >>>and I think this may also apply to text overlays, such as city > names and > >>>production captions. > >>> > >> > >>So city/settler overlays are here no more ? > >> > >>http://thenut.eti.pg.gda.pl/~abies/freeciv/ss/fcss04.png > >> > >>Sad, this was the part I was most proud of (second was nuke > explosion :) > >> > >>BTW, which server version you use now for testing ? > >> > >> > >>Artur > >> > >> > >> > >> > > > > > > > ------------------------------------------------------------------------