Re: Work Distribution
John Goerzen <[email protected]>
| Newsgroups | gmane.games.freeciv.java |
|---|---|
| Message-ID | <[email protected]> |
On Wed, Jan 06, 1999 at 09:37:34AM +0100, Esben Haabendal Soerensen wrote: > Somehow I feel that a comparision between the design and development of a > full blown OS and a small game-client has very little relevance. Linux was once smaller than freeciv :-) > > Esben has had some very good ideas on the pattern. > > Thank you. But I do not in any way consider my design ideas in a state that > is as good as I would want to have it before we really start. By starting > right the end product will be better and it will probably be much easier > to do it. I agree. I suppose first we ought to decide if the existing code is salvageable. I'd hope so. Parts of it are, I'm sure, anyway. > > > We could use 'dia' for UML. > > > > I have no idea what you just said there :-) > > Well I don't know dia. I usually do all my uml diagrams with a pencil. > I think I will take a look at dia :-) I don't even know what UML is; can someone enlighten me? > Again, the comparision with Linux is not se relevant. The difference in > the total code-base-size and number of coders _does_ make a difference. > > > but if it's that important, I'll figure > > something out. I am nervous about pserver security, but if necessary, I'll > > just give everybody accounts on a Unix box for hacking. > > We don't need a unix account to have pserver access. Right, I know. pserver has known insecurities, but I've bitten the bullet and just set it up anyway. So pserver is going, my fingers are crossed, and a tape is backing up the system :-) > thing is not working out as I would like it, so I no reason to use > my spare time here. What is not working out here? Everyone's been busy, myself included. I had hoped to have some sort of CVS solution going a few weeks ago already. Well, it's here now. I'll be updating the webpages with the instructions that I just sent to the list, so that will be taken care of. I think Esben's design (it is someplace in the list archives at http://www.complete.org/mailinglists/archives) is a good one, but certainly if there's something better, by all means use it. My problem is that I didn't have the time to figure out how to re-implement everything with that design. Hmm, I think this means we need more people :-) John