Re: 2013 Retrospective - Results

"Brent Mair [email protected] [spielfrieks]" <[email protected]>
Newsgroups gmane.games.spielfrieks
Message-ID <CAD_ENn1mzRPL9f9QgaA=rEav5M32jo206LZ9_zoFekDi9+08BA@mail.gmail.com>
My numbers are similar.
When Larry posted the 2008 list I was pretty excited about the games. I
didn't feel that when I looked at the 2013 list.

Brent Mair
- Spielguy


On Sun, Jul 8, 2018 at 8:21 PM Fritz mpefritz-/[email protected] [spielfrieks] <
[email protected]> wrote:

>
>
>
> For 2013, there are 21 games listed in the BGG top 300.
>
> 6 that I have never owned (played 2)
> 3 that I currently own
> 12 that I have previously owned
>
> For 2008, there are 10 games listed in the BGG top 300
> 9 that I currently own
> 1 that I previously owned (Cosmic Encounter)
>
> very odd.
>
>
> On Sunday, July 8, 2018, 12:06:39 PM CDT, Jacob Lee [email protected]
> [spielfrieks] <[email protected]> wrote:
>
>
>
>
> Doing these votes and keeping these stats does make for interesting
> reading.  It forces me to think about the direction of game design.  Thumbs
> up for Concordia and Viticulture!  Hand management instead of the rondel
> made Concordia my favourite of the designer's works (and the only one I've
> kept) although I dislike the end game multiplier scoring.  I first heard
> about Viticulture and Vinhos at the same time and I placed my bets on
> Vinhos.  It was only after Tuscany came out that I decided to get it and
> Viticulture together and now it continues to be a game I look forward to
> playing.  I still love Vinhos, however.
>
> But I know I liked Nations and Lewis & Clark a lot at the time, but I
> didn't love them enough to keep them..  That's usually my rule for owning
> games: if I don't love them I part with them.  Even if I had kept them all
> this time I'm certain they would never have been played.  I also feel bad
> Francis Drake dropped.  I really liked it once then it got overshadowed.
>
> One of the interesting things about these votes is seeing which games
> belong to each "category" (year it was published).  In my mind I sort of
> lump all of my older games together, but separating them by year does
> reveal the evolving path board games have gone.  Looking forward to the
> next vote when you set it up!
>
> Jacob
>
> On 8 July 2018 at 09:10, [email protected] [spielfrieks] <
> [email protected]> wrote:
>
>
>
> Well, that’s it for the 2013 Retrospective.  40 people voted.  There were
> some definite changes—they displayed some shifts that I anticipated, but
> most of them were more dramatic than I expected.  Anyway, here’s the new
> top 10, with the new vote totals following each game and the place that
> game finished at during the original election shown in parentheses (“n/a”
> indicates that the game wasn’t nominated for the original election):
>
>
>
> 1. Concordia – 19 (3)
>
> 2. Russian Railroads – 12 (1)
>
> 3. Viticulture – 9 (n/a)
>
> 4. Caverna – 6 (9)
>
> 5. Madeira – 5 (9)
>
> 5. Prosperity – 5 (24)
>
> 7. Augustus – 4 (18)
>
> 7. Bruges – 4 (16)
>
> 7. Glass Road – 4 (9)
>
> 7. Machi Koro – 4 (21)
>
>
>
> The changes start at the top.  In the original election, Concordia just
> snuck into the third spot, and an MCA, barely edging out Nations and Lewis
> & Clark.  I figured it would do better, since, contrary to typical trends,
> Concordia’s popularity has increased over the years (it continues moving up
> the Geek ratings, which is very unusual for a 5 year old design), but I was
> still pretty surprised to see it have an 18 vote gain on Russian Railroads,
> which won by a big margin originally.  (Meanwhile, Nations and Lewis &
> Clark only got 2 and 3 votes this time around.)  Viticulture, of course,
> didn’t even earn a nomination five years ago.  Not too surprising, since it
> was the first design from a tiny indie publisher.  I figured it would do
> well, but am still a little surprised it got the third spot.  What I’d
> really like to know, from the 9 folks who voted for it, is are you basing
> your votes on the original game or on one of the updated versions (the
> Tuscany expansion, the Essential Edition, or something else)?  I’m curious
> if its greater popularity this time around is based on the (by most
> accounts) improved play of one of these newer versions.
>
>
>
> There were some other dramatic changes.  Bora Bora, which finished second
> originally, has fallen off the map, with only 2 votes and a 16th place.
> The game is still well rated, but I have to admit, it’s been a while since
> I’ve heard of anyone playing it.  It’s still a favorite of mine, but I
> dropped it from my top 3 in favor of Russian Railroads, Concordia, and
> Patchistory, mostly since it’s been forever since *we’ve* played it (as
> opposed to Concordia, which still gets regular play in my group).  Other
> original top 10 games (there were 12 of them, due to ties) that dropped out
> this time around include Nations, Lewis & Clark, A Study in Emerald,
> Amerigo, One Night Werewolf, and 1775: Rebellion.  So only 5 of the 12 top
> games made the cut this time around (Caverna, Glass Road, and Madeira are
> the other ones).
>
>
>
> One other surprise for me is the showing of Prosperity, which finished
> next to last in the original election.  This time, it finished fifth.  I
> thought it was a completely forgotten game (and wasn’t even that big a deal
> five years ago), so this is definitely a bit of a shock.  Is it a game that
> still gets consistent play for many of you?
>
>
>
> Six out of the 40 games got no votes.  They are Amerigo (quite a drop,
> from seventh place to no support), Concept, Cuba Libre, Forbidden Desert
> (also pretty surprising), Francis Drake, and Rialto.
>
>
>
> You can check out how all the games did on the app.  Thanks to everyone
> who participated.  Stay tuned, as I’ll be getting ready to set up the next
> Retrospective election, which will be for 2008.
>
>
>
> Larry
>
>
>
>
>
> 
>
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