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Yeah, the irony is that if you're looking for impactful games, from the point of view of gaming history, 2008 is hugely significant. The first deckbuilder (Dominion), the game that really popularized cooperative designs (Pandemic), a very accessible WP game (Stone Age), plus Le Havre, BSG, Space Alert, Ghost Stories, Dixit--these are games that had real influence and passed the test of time. And none of them are particular favorites of mine! So different strokes and all that. '08 honestly ranks as one of my weakest years ever, while most of the gaming world was heads over heels in love with it.
Larry