TORCS Endurance World Championship 2012
Bernhard Wymann <[email protected]> Thu, 26 Jan 2012 02:43:01 +0100
| Newsgroups | gmane.games.torcs.announce |
|---|---|
| Organization | wytec |
| Message-ID | <[email protected]> |
The TORCS Endurance World Championship 2012 is set up and will be ready for signing in tomorrow. We use TORCS 1.3.2 to start the season, have a look at the README for a list of changes. The most important changes regarding the championship are: - reduced drag advantage for the leading car when slipstreaming - ground effect drops quickly when air flow is not parallel to driving direction - new car available (car8-trb1) - some Gf* API functions operate now with const char* instead of char* I set up a test championship to make the competitors familiar with the process and to give the opportunity to iron out problems and getting used to the people before the real championship starts: http://www.berniw.org/trb/events/event_view.php?vieweventid=14 And here you can join the real championship: http://www.berniw.org/trb/events/event_view.php?vieweventid=15 So, I hope to meet you on the track and that you enjoy the 2012 season. Have fun, Bernhard ------------------------------------------------------------------------------ Keep Your Developer Skills Current with LearnDevNow! The most comprehensive online learning library for Microsoft developers is just $99.99! Visual Studio, SharePoint, SQL - plus HTML5, CSS3, MVC3, Metro Style Apps, more. Free future releases when you subscribe now! http://p.sf.net/sfu/learndevnow-d2d