Re: Breaking the 10-limit : Problems/Questions for Windows build
Mart Kelder <[email protected]>
| Newsgroups | gmane.games.torcs.devel |
|---|---|
| Message-ID | <[email protected]> |
Hi Jean-Philippe (and others), Op Saturday 05 April 2008 15:44:39 schreef Annick et Jean-Philippe: > Hi, Eric and all. > > You're right, it's simpler, as far as it seems that we should not > get into modifying so "much" the windows build ... If it works, don't touch > ;-) > > May be another reason to feel that a MinGW port would be great ;-) I also have an idea about this. At the moment, there are two seperate build systems (one for Linux and one for Windows). If those two are merged with a build tool like CMake, a MinGW port is much easier. Of course, the huge disadvantage of this is the huge amount of work required to write and test it (especially the test part). > Any volonteer ? > > Yours, > > Jean-Philippe. Regards, Mart ------------------------------------------------------------------------- This SF.net email is sponsored by the 2008 JavaOne(SM) Conference Register now and save $200. Hurry, offer ends at 11:59 p.m., Monday, April 7! Use priority code J8TLD2. http://ad.doubleclick.net/clk;198757673;13503038;p?http://java.sun.com/javaone