Re: Breaking the 10-limit : Problems/Questions for Windows build

Mart Kelder <[email protected]>
Newsgroups gmane.games.torcs.devel
Message-ID <[email protected]>
Hi Jean-Philippe (and others),

Op Saturday 05 April 2008 15:44:39 schreef Annick et Jean-Philippe:
> Hi, Eric and all.
>
> You're right, it's simpler, as far as it seems that we should not
> get into modifying so "much" the windows build ... If it works, don't touch
> ;-)
>
> May be another reason to feel that a MinGW port would be great ;-)

I also have an idea about this. At the moment, there are two seperate build 
systems (one for Linux and one for Windows). If those two are merged with a 
build tool like CMake, a MinGW port is much easier.

Of course, the huge disadvantage of this is the huge amount of work required 
to write and test it (especially the test part).

> Any volonteer ?
>
> Yours,
>
> Jean-Philippe.

Regards,

Mart

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