Re: CVS simuv2 transmission/inertia/differential fi xes

Andrew Sumner <[email protected]>
Newsgroups gmane.games.torcs.devel
Message-ID <817522051E65D511A2740001028074C404024912@EX1>
I've had a bit of difficulty testing this under Windows.  The DLL compiled
by the "Release" build in Visual Studio 2005 is some 508kb in size, compared
with the 164kb version distributed with 1.3.0.  

When I run a race of, say, 6 cars using the new DLL performance is painfully

jerky and slow - I have a fast new laptop & TORCS is usually very smooth.

I'm not sure what the problem is - could it be changes in the code that are
causing the slowdown (in which case it should be noticeable on linux too) or
is it something to do with VS 2005?

cheers
Andrew


-----Original Message-----
From: Christos Dimitrakakis [mailto:[email protected]]
Sent: Thursday, 5 June 2008 5:20 PM
To: [email protected]
Subject: [Torcs-devel] CVS simuv2 transmission/inertia/differential
fixes


Committed the previously discussed patch fixing the inertia of the whole
drivetrain and the differentials...

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