Re: CVS simuv2 transmission/inertia/differential fi xes
Andrew Sumner <[email protected]>
| Newsgroups | gmane.games.torcs.devel |
|---|---|
| Message-ID | <817522051E65D511A2740001028074C404024912@EX1> |
I've had a bit of difficulty testing this under Windows. The DLL compiled by the "Release" build in Visual Studio 2005 is some 508kb in size, compared with the 164kb version distributed with 1.3.0. When I run a race of, say, 6 cars using the new DLL performance is painfully jerky and slow - I have a fast new laptop & TORCS is usually very smooth. I'm not sure what the problem is - could it be changes in the code that are causing the slowdown (in which case it should be noticeable on linux too) or is it something to do with VS 2005? cheers Andrew -----Original Message----- From: Christos Dimitrakakis [mailto:[email protected]] Sent: Thursday, 5 June 2008 5:20 PM To: [email protected] Subject: [Torcs-devel] CVS simuv2 transmission/inertia/differential fixes Committed the previously discussed patch fixing the inertia of the whole drivetrain and the differentials... ------------------------------------------------------------------------- Check out the new SourceForge.net Marketplace. It's the best place to buy or sell services for just about anything Open Source. http://sourceforge.net/services/buy/index.php _______________________________________________ Torcs-devel mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/torcs-devel