Help needed on Dirt-1 shadow map

"Eckhard M." Jäger <[email protected]> Sun, 10 Aug 2008 22:49:24 +0200
Newsgroups gmane.games.torcs.devel
Message-ID <1218401364.12746.18.camel@ElBarto>
Hi,

after i started last year to polish
"Dirt-1" (http://my.opera.com/area42/blog/drive-on-torcs) and studied
now 
the 20-Minutes-Track-Tutorial  (thanks Vincente!), i tried to add a
shadow map to Dirt-1 too. I'd like to get a
real rock'in Dirt-1 for 1.3.1 finished.

First i adjusted the colors and added other details using Blender, then
i exported the track using the 
TORCS exporter for Blender.

Like Vincente described (http://usuarios.lycos.es/f1torcs/tutorial) i
added shading without any problem:
accc +shad test-bak.ac test-shade.ac

and try to combine shading and track:
accc -g test.acc -l0 test-bak.ac -l1 test-shade.ac -d3 1000 -d2 500 -d1
300 -S 300 -es

But at this combine i get the error:
sh: stripe: not found                  
/usr/games/accc: line 31: 19173 Segmentation fault      $LIBDIR/accc-bin
$*

What does that mean? What do i wrong? Is there a problem using an
original and tiled track?
I'm using Ubuntu 8.04.

Thanks!

___/\_______________________________________________________________________

Beim nächsten mal könnte ich das sein auf dem Baugerüst.

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