torcs for research

"nichts coldblood" <[email protected]> Tue, 6 Jan 2009 10:30:07 +0100
Newsgroups gmane.games.torcs.devel
Message-ID <[email protected]>
Hello,

we want to do some research with torcs. The goal is to simulate some unusual
situations on the road. For example the subject is driving and suddenly a
dear appears on the road. A other case would be that the subject has to
follow an other car which makes some unpredictable movements.

For the experiments we have the cases:
1) We would like to prepare a track such that the dears appear on the same
spots.
2) They appear on random spots
3) We can make them appear in front of the subject by typing a key.

For every case the event which occurs must be reported back on a external
device e.g. the parallel port.

We know that not everything is currently in the engine but we would be happy
about some hints where to start with the changes and how difficult it will
be. (In terms of the engine design).

Kind regards, Max.

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