Re: XML files
Fabio Viola <[email protected]> Wed, 07 Jul 2010 12:56:04 +0200
| Newsgroups | gmane.games.torcs.devel |
|---|---|
| Message-ID | <[email protected]> |
On 07/07/10 12:15, kilo wrote: > Hi Fabio, > > On Wed, Jul 7, 2010 at 11:02 AM, Fabio Viola <[email protected]> wrote: >> Hello folks, >> I'm searching for a detailed list of all the parameters that can be used >> in the cars' xml files. > > I'd recommend you look at the cars.h file in tyhe src/interfaces directory. > Ok, I looked there and found some parameters, like head1 and head2 related to lights, but as I try to use them I can't see any effect :( ...and even with "power" parameter related to the Engine... I'm a bit confused :| Is there anything else I should know about (for example) head1, head2 and power? When does Torcs display head lights? When does Torcs read "power" parameter of a car? I created a car (Lancia Beta Montecarlo) and I would like to set its engine power but I'm failing... (I'm sorry if mine are stupid questions but I'm a new to Torcs car creation) Regards, Fabio -- Always code as if the person who will maintain your code is a maniac serial killer that knows where you live ------------------------------------------------------------------------------ This SF.net email is sponsored by Sprint What will you do first with EVO, the first 4G phone? Visit sprint.com/first -- http://p.sf.net/sfu/sprint-com-first