Re: Running TORCS programatically

Daniele Loiacono <[email protected]> Tue, 24 Aug 2010 11:16:05 +0200
Newsgroups gmane.games.torcs.devel
Message-ID <[email protected]>
Dear Miroslav,

I am a postdoc researcher at Politecnico di Milano.
We have been organizing since 2008 several scientific competitions involving
TORCS, where researchers applies learning and evolutionary systems to
develop controllers.
We slighlty modified TORCS and introduced some features like non graphical
simulations.
In addition, we developed a client/server API to let people program or
evolve their controllers more easily (and using also Java if they are more
comfortable with).

You can find more details here: http://cig.ws.dei.polimi.it/?page_id=134

For a list of papers on these topics, you can see this page:
http://home.dei.polimi.it/cardamone/mypage/
In addition, you can check the list of papers accepted at CEC and CIG
conferences in the last 2 years for more papers on TORCS.

Best,
Daniele Loiacono

On Wed, Aug 11, 2010 at 8:54 PM, M.Batchkarov <[email protected]> wrote:

> Hi everyone,
>
> I am trying to evolve a TORCS driver (using a genetic algorithm), which
> requires multiple test trials. It would be impractical to manually
> record the performance of each driver on multiple tracks using multiple
> cars. I am looking for a way to start TORCS from another application,
> run a few test races with different settings and return the results. Do
> you reckon that is achievable?
>
> Regards,
> Miroslav
>
>
>
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