Re : [Speed-dreams-devel] Godstone Sand Circuit to test
manfariel <[email protected]> Sun, 12 Sep 2010 15:06:17 -0700 (PDT)
| Newsgroups | gmane.games.torcs.devel,gmane.games.torcs.general |
|---|---|
| Message-ID | <[email protected]> |
Hi Haruna. Hi all --- El dom, 9/12/10, Haruna Say <[email protected]> escribió: "While I throughly enjoy the circuit, there are some major things that really bug me 100%: - You can go through the pit wall up until the track section with the actual pit area. (Screenshot) - You can go through the walls at the pit exit.--------------------------------- Yes. They are just a decorative element. I follow the advice of h-j-s and W.D.B. in the walls of the pit. The issue is not to put barriers to entry and exit of the robots, so that totally eliminates the barriers outside the pit-line. - Black outlines on tree and spectator textures are *really* ugly; add "_n" to your tree and spectator textures so this doesn't happen.------------------------------- uouuuuuu ... recalled a "trick" in this sense but did not know exactly what it was. I'm on it. Thank you. - Bright green tarmac next to the curbs? Aren't they usually a darker shade or is real "Goldstone's" astroturf like that?--------------------------------- No. This is not astroturf. This is painted cement. I've looked at videos and seems to be darker, but not much. I look more closely and fix it if necessary. Cheers, Haruna."------------------------------ Thanks for your feedback Haruna :-) cheers ------------------------------------------------------------------------------ Start uncovering the many advantages of virtual appliances and start using them to simplify application deployment and accelerate your shift to cloud computing http://p.sf.net/sfu/novell-sfdev2dev _______________________________________________ Torcs-devel mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/torcs-devel