Re: [Torcs-users] android port?

Albert Vilella <[email protected]> Mon, 11 Apr 2011 10:21:56 +0100
Newsgroups gmane.games.torcs.devel,gmane.games.torcs.general
Message-ID <[email protected]>
Hi,

Has anyone in the list given any thoughts on the amount of hours it
would take to port torcs to android?
Could this be a project for next years Google Summer of Code?

Cheers

On Thu, Jul 15, 2010 at 9:46 PM, Albert Vilella <[email protected]> wrote:
> yes, I've used games with OpenGL ES in my Android 5 IT. Good to see it doable!
>
> On Thu, Jul 15, 2010 at 9:45 PM, Bernhard Wymann <[email protected]> wrote:
>> Hi Albert
>>
>>> What would be the most difficult steps in trying to port TORCS to the
>>> android platform?
>>
>> I think it should be trivial (I assume here that OpenGL ES is supported).
>>
>> Best regards
>>
>> Bernhard
>>
>

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