Re: A simuv2 backport of the clutch/gear-change inertia fix

Frieder Ferlemann <[email protected]>
Newsgroups gmane.games.torcs.devel
Organization schlecht organisiert
Message-ID <[email protected]>
Hi,

Christos Dimitrakakis schrieb:
> It is not clear how to determine braking from the engine parameters, 
> which is why we have 'engine brake' parameter F.  From what you say, I 
> think that if F is set correctly according to each engine, the model 
> type (a constant + linear factor for braking) is adequate and the only 
> question is how to determine F.

If the engine inertia is known and one has the sound of the engine
rev'ing down while the clutch is open one could try to derive it
from there. Probably would work well for non-turbo engines?

Greetings,
Frieder

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