Re: A simuv2 backport of the clutch/gear-change inertia fix
Frieder Ferlemann <[email protected]>
| Newsgroups | gmane.games.torcs.devel |
|---|---|
| Organization | schlecht organisiert |
| Message-ID | <[email protected]> |
Hi, Christos Dimitrakakis schrieb: > It is not clear how to determine braking from the engine parameters, > which is why we have 'engine brake' parameter F. From what you say, I > think that if F is set correctly according to each engine, the model > type (a constant + linear factor for braking) is adequate and the only > question is how to determine F. If the engine inertia is known and one has the sound of the engine rev'ing down while the clutch is open one could try to derive it from there. Probably would work well for non-turbo engines? Greetings, Frieder ------------------------------------------------------------------------- Check out the new SourceForge.net Marketplace. It's the best place to buy or sell services for just about anything Open Source. http://ad.doubleclick.net/clk;164216239;13503038;w?http://sf.net/marketplace