Display errors with TORCS 1.3.0

Gian Paolo Mureddu <[email protected]>
Newsgroups gmane.games.torcs.general
Message-ID <[email protected]>
TORCS 1.3.0 either the officially distributed one, or the one offered from
my distribution's repository (Fedora) have display errors which cause some
models to turn transparent and not display properly. This applies to both
terrain and the cars themselves. Here are some links to screenshots I just
took, I got these with the binary distribution of TORCS as offered in the
website as well as with the one found in the Fedora repositories.

http://img.photobucket.com/albums/v328/thetargos/Bugs/torcs-20091011230747.jpg
http://img.photobucket.com/albums/v328/thetargos/Bugs/torcs-20091011230744.jpg
http://img.photobucket.com/albums/v328/thetargos/Bugs/torcs-20091011230732.jpg

At this point I'm not sure what the problem might be, I have these problems
on a system with an NVIDIA GeForce 9800 GT, Linux driver 1.80.60, with and
without AA/AF (the effect is the same, the screenshots have AA, I believe).
TORCS is using the best video mode, maximum texture size of 4096 and texture
compression is disabled, are these problems due to driver/NVIDIA GL library?
Is there something I could do to correct these?

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