Re: Display errors with TORCS 1.3.0

Enrico Mattea <[email protected]>
Newsgroups gmane.games.torcs.general
Message-ID <[email protected]>
Gian Paolo Mureddu ha scritto:
> TORCS 1.3.0 either the officially distributed one, or the one offered 
> from my distribution's repository (Fedora) have display errors which 
> cause some models to turn transparent and not display properly. This 
> applies to both terrain and the cars themselves. Here are some links 
> to screenshots I just took, I got these with the binary distribution 
> of TORCS as offered in the website as well as with the one found in 
> the Fedora repositories.
>
> http://img.photobucket.com/albums/v328/thetargos/Bugs/torcs-20091011230747.jpg
> http://img.photobucket.com/albums/v328/thetargos/Bugs/torcs-20091011230744.jpg
> http://img.photobucket.com/albums/v328/thetargos/Bugs/torcs-20091011230732.jpg
>
> At this point I'm not sure what the problem might be, I have these 
> problems on a system with an NVIDIA GeForce 9800 GT, Linux driver 
> 1.80.60, with and without AA/AF (the effect is the same, the 
> screenshots have AA, I believe). TORCS is using the best video mode, 
> maximum texture size of 4096 and texture compression is disabled, are 
> these problems due to driver/NVIDIA GL library? Is there something I 
> could do to correct these?
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Hi, try to set video mode to compatible, because with best mode it seems 
to always have that problem.
Cheers,
Ocirne

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