Re: From Torcs to POV-Ray
Jaime Vives Piqueres <[email protected]>
| Newsgroups | gmane.games.torcs.general |
|---|---|
| Organization | The Persistence of Ignorance |
| Message-ID | <[email protected]> |
On Wed, 21 Oct 2009 20:56:01 +0200 Bernhard Wymann <[email protected]> wrote: >> http://www.ignorancia.org/en/index.php?page=torcs2pov > > This look very nice, great work:-) Thanks! BTW, I've added a few more shots to the page now, to show the real intent of my experiment. I'm using trackeditor and trackgen as tools to generate roads for POV-Ray. I have now a POV-Ray scene which takes the track geometry and the terrain elevation map, and populates it with trees, huts and other road scenery... I'm still adding more things like ads, birds, and anything that I can think of. ;) Regards, -- Jaime Vives Piqueres La Persistencia de la Ignorancia http://www.ignorancia.org ------------------------------------------------------------------------------ Come build with us! The BlackBerry(R) Developer Conference in SF, CA is the only developer event you need to attend this year. Jumpstart your developing skills, take BlackBerry mobile applications to market and stay ahead of the curve. Join us from November 9 - 12, 2009. Register now! http://p.sf.net/sfu/devconference