Re: Display errors with TORCS 1.3.0

mnovick1988 <[email protected]>
Newsgroups gmane.games.torcs.general
Message-ID <[email protected]>
For the record "Best" Video Rendering Mode hasnt worked since the Days of
Ubuntu Hardy(6.xx) and still doesnt to this day...

The problem is not GLX in the drivers, its the GLUT rendering mode, its code
has not been fixed since 'TORCS' was created(from ORCS).

To fix it, you would have to ask the Dev. to fix the rendering mode, to
render the texturemapping Correctly on OpenGL =>2.x.

Otherwise, it will never be fixed. I should say the Devs. are too busy
focused on including Networking Capability in Torcs

(they should just use the BSD tcp.so and just have it open a TCP-port and
broadcast to the network. then just have the client's listen for the
broadcasts or specify a ip:port. the TCP/IP stack is already setup to handle
this type of framework... and as far as how to handle client/client races...
just have the secondary client connect, have the hosting server ask the
client the car /car.xml. if it exists ask if the crc is the same of the
files in the folder, else have it send in plain-text a copy of the xml. if a
texture has been changed, have it transfer the file using tftp built into
the client, and store the car.xml/textures in a temp folder.) 

if you want better rendering and quality, take a look at the source yourself
and see if you can fix it... if i knew /c/c++/glut i would fix it myself...
but its not my area of experience...



nepal google wrote:
> 
> On Mon, 12 Oct 2009 14:20:34 +0200
> Enrico Mattea <[email protected]> wrote:
> 
>> Hi, try to set video mode to compatible, because with best mode it
>> seems to always have that problem.
>> Cheers,
>> Ocirne
> 
> ****************THANKYOU*********************
> 
> I just tried this on the long spring track and it worked perfectly, now
> I have a new toy again. I'll check all the other tracks now and see if
> they work too.
> 
> 
> thankyou!
> 
> nepal.
> 
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