Getting Started (FreeBSD AMD64, Radeon)

Glen <[email protected]>
Newsgroups gmane.games.torcs.general
Message-ID <CAJC50KneCSXXx+__bLrqX6xiHfi=dp4anJrN32bFQ=DiUcU+Dg@mail.gmail.com>
Hi all,

I installed PC-BSD/amd64 on an AMD64 and then TORCS from the "Software and
Updates" utility (a kind of PC-BSD ports)

TORCS does not launch - it shows briefly on the KDE taskbar and then
disapears. It runs in the background taking up some GBs of RAM but I don't
see it. The KDE desktop shows some visual glitches and slows right down.
It's difficult to type this after TORCS has started and failed in the
background. I once (very briefly) saw TORCS flicker on to the screen when I
gave up and started another game, but that hasn't happened again.

The graphics card is a Radeon 9700 Pro. I tried changing screens.xml to my
desktop res + full screen with no effect. Desktop is 1360x768.

How do I launch TORCS?

Thank you,

glinfo follows:

GL_VERSION: 1.3 Mesa 7.4.4
GL_EXTENSIONS: GL_ARB_depth_texture GL_ARB_fragment_program GL_ARB_imaging
GL_ARB_multisample GL_ARB_multitexture GL_ARB_point_parameters GL_ARB_shadow
GL_ARB_shadow_ambient GL_ARB_texture_border_clamp GL_ARB_texture_compression
GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine
GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_MESAX_texture_float
GL_ARB_texture_mirrored_repeat GL_ARB_texture_rectangle
GL_ARB_transpose_matrix GL_ARB_vertex_buffer_object GL_ARB_vertex_program
GL_ARB_window_pos GL_EXT_abgr GL_EXT_bgra GL_EXT_blend_color
GL_EXT_blend_equation_separate GL_EXT_blend_func_separate
GL_EXT_blend_logic_op GL_EXT_blend_minmax GL_EXT_blend_subtract
GL_EXT_clip_volume_hint GL_EXT_compiled_vertex_array GL_EXT_convolution
GL_EXT_copy_texture GL_EXT_draw_range_elements GL_EXT_gpu_program_parameters
GL_EXT_histogram GL_EXT_multi_draw_arrays GL_EXT_packed_pixels
GL_EXT_point_parameters GL_EXT_polygon_offset GL_EXT_rescale_normal
GL_EXT_secondary_color GL_EXT_separate_specular_color GL_EXT_shadow_funcs
GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_subtexture GL_EXT_texture
GL_EXT_texture3D GL_EXT_texture_edge_clamp GL_EXT_texture_env_add
GL_EXT_texture_env_combine GL_EXT_texture_env_dot3
GL_EXT_texture_filter_anisotropic GL_EXT_texture_lod_bias
GL_EXT_texture_mirror_clamp GL_EXT_texture_object GL_EXT_texture_rectangle
GL_EXT_vertex_array GL_APPLE_packed_pixels GL_ATI_blend_equation_separate
GL_ATI_texture_env_combine3 GL_ATI_texture_mirror_once GL_IBM_rasterpos_clip
GL_IBM_texture_mirrored_repeat GL_INGR_blend_func_separate
GL_MESA_pack_invert GL_MESA_ycbcr_texture GL_MESA_window_pos
GL_NV_blend_square GL_NV_light_max_exponent GL_NV_texture_rectangle
GL_NV_texgen_reflection GL_NV_vertex_program GL_OES_read_format
GL_SGI_color_matrix GL_SGI_color_table GL_SGIS_generate_mipmap
GL_SGIS_texture_border_clamp GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod
GL_SGIX_depth_texture GL_SGIX_shadow_ambient GL_SUN_multi_draw_arrays
GL_RENDERER: Mesa DRI R300 20060815 AGP 8x TCL
GL_VENDOR: DRI R300 Project
GLU_VERSION: 1.3
GLU_EXTENSIONS: GLU_EXT_nurbs_tessellator GLU_EXT_object_space_tess
GLUT_API_VERSION: 5
GLUT_XLIB_IMPLEMENTATION: 15

------------------------------------------------------------------------------
EMC VNX: the world's simplest storage, starting under $10K
The only unified storage solution that offers unified management 
Up to 160% more powerful than alternatives and 25% more efficient. 
Guaranteed. http://p.sf.net/sfu/emc-vnx-dev2dev

_______________________________________________
Torcs-users mailing list
[email protected]
https://lists.sourceforge.net/lists/listinfo/torcs-users
lmpx.com only provides a reader for public news (NNTP) servers. It is not affiliated with the servers or forums shown here and is not responsible for the content of articles, which is written by their respective authors.