Re: How to compute distance between multiple cars
Bernhard Wymann <[email protected]>
| Newsgroups | gmane.games.torcs.general |
|---|---|
| Organization | wytec |
| Message-ID | <[email protected]> |
Hi Anand I guess this is described here: http://www.berniw.org/torcs/robot/ch7/opponents.html If you want any other measure of distance (e.g. euclidean) just adopt the opponent class accordingly. The update happens happens in the driver, just skim the whole tutorial, everything is there. Beware, the simulation timestep and the robot calls are not the same, see here (but this is just terminology): torcs.sourceforge.net/index.php?name=Sections&op=viewarticle&artid=30#c6_6 Hope this helps, enjoy:-) Best regards Bernhard On 10/21/2012 09:13 PM, Anand Madhusoodanan wrote: > Hi, > I have managed to add multiple cars in the TORCS simulator and > having them run in hard coded scenarios. How can I calculate the > distance between two cars for every simulation time step? Could > someone help me out? > > Regards, > Anand. > > > > > ------------------------------------------------------------------------------ > Everyone hates slow websites. So do we. > Make your web apps faster with AppDynamics > Download AppDynamics Lite for free today: > http://p.sf.net/sfu/appdyn_sfd2d_oct > > > > _______________________________________________ > Torcs-users mailing list > [email protected] > https://lists.sourceforge.net/lists/listinfo/torcs-users > ------------------------------------------------------------------------------ Everyone hates slow websites. So do we. Make your web apps faster with AppDynamics Download AppDynamics Lite for free today: http://p.sf.net/sfu/appdyn_sfd2d_oct