Re: Straight track

Bernhard Wymann <[email protected]>
Newsgroups gmane.games.torcs.general
Organization wytec
Message-ID <[email protected]>
Hi Anand

No, there is no workaround/patch that I am aware of, anybody else?

Maybe this will be some day possible, but I guess if it is going ever to 
happen it will be maybe i 3-5 years from now, so not anytime soon (I 
plan to have traffic like scenarios with split/joints/crossings/dead 
ends, and a drag strip is just stating from a dead end driving to 
another dead end with 2 different measuring points).

So this would be a much more flexible model than now, where you will be 
able to model city like scenarios, circuits, drag strips/rally stages, 
ROC like scenarios, configurable semantic of measuring points, etc.

If you need a "drag strip only" modification I think that is doable with 
some hundred lines of code, maybe in 2-5 days (depending on the 
requirements/feature set), but this would be a "too specialized" feature 
to go into TORCS, but if you need it for your project, just do it:-)

Best regards

Bernhard


On 11/24/2012 02:13 PM, ANAND MADHUSOODANAN wrote:
> Hi,
>       Ya i was looking at something like a drag strip. I tried to use trackgen, but as you said , i think it is just generating without the terrain. Is there a workaround whereby i can generate a straight track?
>
>
> Regards,
> Anand.
>
>
> On Nov 23, 2012, at 11:51 AM, Bernhard Wymann <[email protected]> wrote:
>
>> Hi
>>
>> Do you mean something like a drag strip?
>>
>> If you just use trackgen to generate a basic 3D model, just define one straigt and you are done (trackgen can generate non closed tracks without terrain), but TORCS will not be able to handle it properly in the current and past versions, just closed "loops" are currently supported (circuits).
>>
>> Best regards
>>
>> Bernhard
>>
>> On 11/22/2012 08:48 PM, Anand Madhusoodanan wrote:
>>> Hi,
>>>        I am trying to generate a straight track using the trackgen, but
>>> am having making a proper xml file for it. Are there some fully straight
>>> tracks already available? Please do let me know.
>>>
>>> Regards,
>>> Anand.
>>>
>>>
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>
>


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