Re: (Patch) Automatic gear shift

Bernhard Wymann <[email protected]>
Newsgroups gmane.games.torcs.general
Organization wytec
Message-ID <[email protected]>
Hi David

Thank you for the patch, it looks reasonable and I will take a note to 
put it into 1.3.6.

Best regards

Bernhard

On 10/09/2013 08:30 AM, David Savinkoff wrote:
> Hi Bernhard,
>
> This patch improves human automatic gear shifting, making controlled
> drifting in TORCS much better. TORCS currently shifts gears by using
> car->_speed_x (a single component of a 3D vector). This is correct
> only when the car is traveling in the direction that is pointed,
> not when drifting or flying off-angle. Loss of control can no longer
> be attributed to improper automatic down-shifting while drifting.
>
> BTW using x, y and z vector components work better than just x and y
> (I drove various tracks for the past day to test TORCS).
>
> Note that this patch is more-or-less a hack-ish proof of concept.
>
> TORCS has been my high velocity entertainment for four years.
>
> Thanks,
> David
>
>
>
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