Re: Implement darkness effect
Bernhard Wymann <[email protected]> Mon, 25 Aug 2014 23:20:00 +0200
| Newsgroups | gmane.games.torcs.general |
|---|---|
| Organization | wytec |
| Message-ID | <[email protected]> |
Hi Vinod I would Google for "projective texturing", "headlight shader", and such things. You would implement the graphics code in the ssggraph module (have a look into the 1.3.6 architecture document). Kind regards Bernhard On 08/25/2014 08:27 PM, Vinod Kumar wrote: > Hi, > I am getting started with TORCS. > I basically want to study the difference between the behavior of drivers > to daylight and darkness, So i want implement darkness affect in TORCS > and driver will be able to drive with headlights on. How do I implement > this, any kind of help? > thanks, > vinod kumar > > > > ------------------------------------------------------------------------------ > Slashdot TV. > Video for Nerds. Stuff that matters. > http://tv.slashdot.org/ > > > > _______________________________________________ > Torcs-users mailing list > [email protected] > https://lists.sourceforge.net/lists/listinfo/torcs-users > ------------------------------------------------------------------------------ Slashdot TV. Video for Nerds. Stuff that matters. http://tv.slashdot.org/