Re: Implement darkness effect

Bernhard Wymann <[email protected]> Mon, 25 Aug 2014 23:20:00 +0200
Newsgroups gmane.games.torcs.general
Organization wytec
Message-ID <[email protected]>
Hi Vinod

I would Google for "projective texturing", "headlight shader", and such 
things. You would implement the graphics code in the ssggraph module 
(have a look into the 1.3.6 architecture document).

Kind regards

Bernhard

On 08/25/2014 08:27 PM, Vinod Kumar wrote:
> Hi,
> I am getting started with TORCS.
> I basically want to study the difference between the behavior of drivers
> to daylight and darkness, So i want implement darkness affect in TORCS
> and driver will be able to drive with headlights on. How do I implement
> this, any kind of help?
> thanks,
> vinod kumar
>
>
>
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