Re: Reduce polygon count
David Savinkoff <[email protected]> Fri, 15 Apr 2016 17:53:32 -0600 (MDT)
| Newsgroups | gmane.games.torcs.general |
|---|---|
| Message-ID | <[email protected]> |
----- Quinten Kock wrote: > Hi, > > I am trying to run TORCS on an old laptop which has a bad graphics > card (terrible, actually). I am getting unusable FPS, usually along > the lines of 1-2 FPS. However, I noticed when changing to the front > (bumper) view in Practice mode, I suddenly get great FPS. So now I > think reducing the cars' polygon amount would be a good fix, however I > have no idea how to do that. Any ideas? > > Thanks, > Quinten In Options menu: pick fastest screen resolution visibility 270 lod 3 wheels simple OpenGL Texture limit 512 *More can be done if you compile it in linux ------------------------------------------------------------------------------ Find and fix application performance issues faster with Applications Manager Applications Manager provides deep performance insights into multiple tiers of your business applications. It resolves application problems quickly and reduces your MTTR. Get your free trial! https://ad.doubleclick.net/ddm/clk/302982198;130105516;z