Re: How to turn "gaming wheel" automatically in autonomous driving mode!
Bernhard Wymann <[email protected]> Mon, 8 Aug 2016 00:39:40 +0200
| Newsgroups | gmane.games.torcs.general |
|---|---|
| Organization | wytec |
| Message-ID | <[email protected]> |
Hi Ali TORCS does not support force feedback. Bakc then I made that decision, because there was no protable API available, but this seems to have changed meanwhile: https://wiki.libsdl.org/CategoryForceFeedback So if this API is able to deliver it could be time now to implement it. For you that means: - There is currently no support available - But because you have the sources it should be easy to add for your special case (add the few lines to operate the wheel, include the header, link the API... hmm, maybe you have to compile the API (SDL) from sources). Kind regards Bernhard On 02.08.2016 12:21, Alan Ali wrote: > Hi all, > > Sorry to send this email (by error) to the development list, so i > re-send it to the users list. > > I am developing a lateral control laws for the cars to follow the > tracks. I would like to make my "gaming wheel" turn automatically > according to applied control law (as the autonomous vehicles do). I have > searched in the mailing list about the feedback force but i couldn't > find how to control the gaming wheel (the feedback isn't implemented!), > so would you please tell me how control the gaming wheel (e.g, how to > turn it 10 degrees)? > > Thank you > > -- > /Alan ALI/ > > > <mailto:[email protected]> > > <mailto:[email protected]> > > > ------------------------------------------------------------------------------ > > > > _______________________________________________ > Torcs-users mailing list > [email protected] > https://lists.sourceforge.net/lists/listinfo/torcs-users > ------------------------------------------------------------------------------