Re: How to turn "gaming wheel" automatically in autonomous driving mode!

Bernhard Wymann <[email protected]> Mon, 8 Aug 2016 00:39:40 +0200
Newsgroups gmane.games.torcs.general
Organization wytec
Message-ID <[email protected]>
Hi Ali

TORCS does not support force feedback. Bakc then I made that decision, 
because there was no protable API available, but this seems to have 
changed meanwhile:
https://wiki.libsdl.org/CategoryForceFeedback

So if this API is able to deliver it could be time now to implement it.

For you that means:
- There is currently no support available
- But because you have the sources it should be easy to add for your 
special case (add the few lines to operate the wheel, include the 
header, link the API... hmm, maybe you have to compile the API (SDL) 
from sources).

Kind regards

Bernhard

On 02.08.2016 12:21, Alan Ali wrote:
> Hi all,
>
> Sorry to send  this email (by error) to the development list, so i
> re-send it to the users list.
>
> I am developing a lateral control laws for the cars to follow the
> tracks. I would like to make my "gaming wheel" turn automatically
> according to applied control law (as the autonomous vehicles do). I have
> searched in the mailing list about the feedback force but i couldn't
> find how to control the gaming wheel (the feedback isn't implemented!),
> so would you please tell me how control the gaming wheel (e.g, how to
> turn it 10 degrees)?
>
> Thank you
>
>  --
> /Alan ALI/
>
>
> <mailto:[email protected]>
>
> <mailto:[email protected]>
>
>
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