Re: Car flied up then went out of the track
"Yunzhu Li" <[email protected]> Thu, 17 Nov 2016 05:15:38 +0800 (GMT+08:00)
| Newsgroups | gmane.games.torcs.general |
|---|---|
| Message-ID | <[email protected]> |
Hi Bernhard, Is there any other cases that could lead to this situation? I am pretty sure that there is no damage, yet the car is still been taken off the track by the (invisible) crane. Thanks! Yunzhu > -----Original Messages----- > From: "Bernhard Wymann" <[email protected]> > Sent Time: 2016-11-14 14:11:03 (Monday) > To: "Yunzhu Li" <[email protected]>, [email protected] > Cc: > Subject: Re: [Torcs-users] Car flied up then went out of the track > > Hi > > Yes. If the car is totally broken (damage > 10000) it stops, and the > virtual (invisible) crane takes it off the track to the side. > > Kind regards > > Bernhard > > On 14.11.2016 11:37, Yunzhu Li wrote: > > Dear all, > > > > Has anyone encountered the following issue? > > > > I was writing a robot for torcs. After moving normally for a while, the > > car suddenly flied up for a certain distance, then moved horizontally > > towards the outside of the track, then dropped down. > > > > Any ideas of how to solve this? I am using torcs 1.3.4 with provided SRC > > patch. > > > > Thanks in advance. > > > > Yunzhu > > > > > > ------------------------------------------------------------------------------ > > > > > > > > _______________________________________________ > > Torcs-users mailing list > > [email protected] > > https://lists.sourceforge.net/lists/listinfo/torcs-users > > > > > ------------------------------------------------------------------------------ > _______________________________________________ > Torcs-users mailing list > [email protected] > https://lists.sourceforge.net/lists/listinfo/torcs-users ------------------------------------------------------------------------------