Slide angle bug fix
David Savinkoff <[email protected]> Tue, 2 May 2017 19:02:15 -0600 (MDT)
| Newsgroups | gmane.games.torcs.general |
|---|---|
| Message-ID | <1041310117.3380587.1493773335846.JavaMail.zimbra@mailid.telus.net> |
------=_Part_3380585_318143267.1493773335846 Content-Type: text/plain; charset=utf-8 Content-Transfer-Encoding: 7bit Hi, There are only two possibilities to fix this one because you either add or subtract a vector component to get the right answer. I suggest testing both to see which one is better (unless you decide to trace the value to its origin for correctness - note also that a steering wheel can be turned 1/2 rad to the right, or the ground can be steered 1/2 rad to the left depending on your frame of reference) The car should power slide better. ------=_Part_3380585_318143267.1493773335846 Content-Type: text/x-patch; name=torcs.steered_wheel_tangent_velocity.patch Content-Disposition: attachment; filename=torcs.steered_wheel_tangent_velocity.patch Content-Transfer-Encoding: base64 LS0tIHRvcmNzL3NyYy9tb2R1bGVzL3NpbXUvc2ltdXYyL3doZWVsLmNwcAkyMDE3LTAyLTEzIDE1 OjUxOjA3LjAwMDAwMDAwMCAtMDgwMAorKysgdG9yY3Mvc3JjL21vZHVsZXMvc2ltdS9zaW11djIv d2hlZWwuY3BwCTIwMTctMDUtMDIgMTc6MzU6MTIuNjg3MjM2NzU2IC0wNzAwCkBAIC0yNTMsNyAr MjUzLDcgQEAKIAlTaW5BID0gc2luKHdheik7CiAKIAkvLyB0YW5nZW50IHZlbG9jaXR5LgotCXZ0 ID0gd2hlZWwtPmJvZHlWZWwueCAqIENvc0EgKyB3aGVlbC0+Ym9keVZlbC55ICogU2luQTsKKwl2 dCA9IHdoZWVsLT5ib2R5VmVsLnggKiBDb3NBIC0gd2hlZWwtPmJvZHlWZWwueSAqIFNpbkE7CiAJ djIgPSB3aGVlbC0+Ym9keVZlbC54ICogd2hlZWwtPmJvZHlWZWwueCArIHdoZWVsLT5ib2R5VmVs LnkgKiB3aGVlbC0+Ym9keVZlbC55OwogCXYgPSBzcXJ0KHYyKTsKIAo= ------=_Part_3380585_318143267.1493773335846 Content-Type: text/plain; charset="us-ascii" MIME-Version: 1.0 Content-Transfer-Encoding: 7bit Content-Disposition: inline ------------------------------------------------------------------------------ Check out the vibrant tech community on one of the world's most engaging tech sites, Slashdot.org! http://sdm.link/slashdot ------=_Part_3380585_318143267.1493773335846 Content-Type: text/plain; charset="us-ascii" MIME-Version: 1.0 Content-Transfer-Encoding: 7bit Content-Disposition: inline _______________________________________________ Torcs-users mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/torcs-users ------=_Part_3380585_318143267.1493773335846--