Remove trees from tracks

Konstantin Ritt <[email protected]> Fri, 18 Aug 2017 09:17:48 +0200
Newsgroups gmane.games.torcs.general
Message-ID <CAG-GN6pwTgvyJLOcaH_9yJoNyzZJBSaXfLXQ=9bNHBO84kVW=A@mail.gmail.com>
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Hi everyone,

I use TORCS to emulate sensor data for an autonomous driving application
for my master's thesis.
With the renderings from TORCS I emulate a visual sensor that responds to
brightness changes rather than absolute values. Unfortunately it struggles
with the tree textures a lot, it just creates loads of noise and I would
really appreciate it if someone could direct me to how to best remove trees
and treelike textures from a track. There are some tracks without trees,
but unfortunately they are almost without any other structures too, and
some structures I do need.
I found some topics related to this question but the interesting links were
broken and I also tried modifying some .acc files of tracks but just ended
up breaking them.
Your help is very appreciated, thanks already in advance.

Cheers,
Konstantin

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<div dir=3D"ltr"><div><div><div><div><div><div>Hi everyone,<br><br></div>I =
use TORCS to emulate sensor data for an autonomous driving application for =
my master&#39;s thesis. <br></div>With the renderings from TORCS I emulate =
a visual sensor that responds to brightness changes rather than absolute va=
lues. Unfortunately it struggles with the tree textures a lot, it just crea=
tes loads of noise and I would really appreciate it if someone could direct=
 me to how to best remove trees and treelike textures from a track. There a=
re some tracks without trees, but unfortunately they are almost without any=
 other structures too, and some structures I do need. <br></div>I found som=
e topics related to this question but the interesting links were broken and=
 I also tried modifying some .acc files of tracks but just ended up breakin=
g them. <br></div>Your help is very appreciated, thanks already in advance.=
<br><br></div>Cheers,<br></div>Konstantin<br></div>

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