car1-ow1 in torcs-1.3.8-test1 ...

Christoph Gröver <[email protected]> Fri, 5 Jan 2018 13:02:42 +0100
Newsgroups gmane.games.torcs.general
Message-ID <[email protected]>
Hello List,

I downloaded version 1.3.8-test1, compiled it and tested it.
The behaviour of the open wheel car car1-ow1 has changed a lot.

Now it has horrible oversteer. It just flips sideways in full speed if I ju=
st
touch the steering wheel. =

So the car is going sideways through almost every corner - which is not very
realistic for F1.

I was able to find out that this is only due to the changes in the
car1-ow1.xml file.
If I copy the car1-ow1.xml from version 1.3.6, than everything is back to
normal - a stable car with decent downforce.

I tested some of the parameters and found out the following changes make the
car so very instable:

@@ -335,7 +335,7 @@
    </section>
    =

    <section name=3D"Front Axle">
-       <attnum name=3D"xpos" unit=3D"m" val=3D"1.6"/>
+       <attnum name=3D"xpos" unit=3D"m" val=3D"1.231"/>
        <attnum name=3D"inertia" unit=3D"kg.m2" val=3D"0.0056"/>
        <attnum name=3D"roll center height" unit=3D"m" val=3D"0.012"/>
        =

@@ -346,7 +346,7 @@
    </section>
    =

    <section name=3D"Rear Axle">
-       <attnum name=3D"xpos" unit=3D"m" val=3D"-1.35"/>
+       <attnum name=3D"xpos" unit=3D"m" val=3D"-1.719"/>
        <attnum name=3D"inertia" unit=3D"kg.m2" val=3D"0.0080"/>
        <attnum name=3D"roll center height" unit=3D"m" val=3D"0.04"/>
 =

I just changed these values to the old values and the car is working again.

So, why the changes? Are they done on purpose?

Greetings

-- =

Christoph Gr=F6ver, [email protected]

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