specimen mathematical car model
Martin Neuenhofen via Torcs-users <[email protected]> Mon, 15 Feb 2021 22:53:12 +0100
| Newsgroups | gmane.games.torcs.general |
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| Message-ID | <CAMjxSmOv+X6Ro+3EHoPak=kBV9B_6W1cDUxSoXNYMHq9hLW5XQ@mail.gmail.com> |
--===============0242875876740024733== Content-Type: multipart/alternative; boundary="000000000000ca7a3305bb67037c" --000000000000ca7a3305bb67037c Content-Type: text/plain; charset="UTF-8" Hello, Thanks to all the contributors. I have a question on the models. Maybe you can help. This is what I search: - The mathematical statement of a car model. - I understand that it is an ODE x'=f(x,t) which is solved via explicit Euler with dt=0.005 . - However, I don't find a paper, documentation, web page, comprehensible code piece, etc that names f. I actually just need these parameters: geometry, CoG, mass, inertia, wishbone joints, spring-damper coeffs; and the mathematical equations of tire force and torque. I understand there are probably hundreds of cars. Having one typical specimen would be nice. I can work with DAE as well as with ODE. This is where I searched unsuccessfully (not meaning to brag it should have been somewhere but rather that I tried and am glad for any help): - FAQ - src/interfaces/raceman.h (pointed in the FAQ) - various other header and source files on github - linked papers and their references - videos Sorry if I missed it in an obvious spot. Thanks for any help. Cheers, Martin --000000000000ca7a3305bb67037c Content-Type: text/html; charset="UTF-8" Content-Transfer-Encoding: quoted-printable <div dir=3D"ltr"> <div></div><div>Hello,</div><div><br></div><div>Thanks to all the contribut= ors.</div><div>I have a question on the models. Maybe you can help.<br></di= v><div><br></div><div>This is what I search:</div><div>- The mathematical s= tatement of a car model.</div><div>- I understand that it is an ODE x'= =3Df(x,t) which is solved via explicit Euler with dt=3D0.005 .</div><div>- = However, I don't find a paper, documentation, web page, comprehensible = code piece, etc that names f.<br></div><div><br></div><div>I actually just = need these parameters: geometry, CoG, mass, inertia, wishbone joints, sprin= g-damper coeffs; and the mathematical equations of tire force and torque.</= div><div>I understand there are probably hundreds of cars. Having one typic= al specimen would be nice.<br></div><div><div>I can work with DAE as well a= s with ODE.<br></div> </div><div><br></div><div>This is where I searched unsuccessfully (not mean= ing to brag it should have been somewhere but rather that I tried and am gl= ad for any help):<br></div><div>- FAQ</div><div>- src/interfaces/raceman.h = (pointed in the FAQ)<br></div><div>- various other header and source files = on github</div><div>- linked papers and their references</div><div>- videos= <br></div><div><br></div><div>Sorry if I missed it in an obvious spot.<br><= /div><div>Thanks for any help.</div><div><br></div><div>Cheers,<br></div><d= iv>Martin<br></div></div> --000000000000ca7a3305bb67037c-- --===============0242875876740024733== Content-Type: text/plain; charset="us-ascii" MIME-Version: 1.0 Content-Transfer-Encoding: 7bit Content-Disposition: inline --===============0242875876740024733== Content-Type: text/plain; charset="us-ascii" MIME-Version: 1.0 Content-Transfer-Encoding: 7bit Content-Disposition: inline _______________________________________________ Torcs-users mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/torcs-users --===============0242875876740024733==--