Alpha: 2.0.1 alpha 4

Josef Drexler <[email protected]> Sun, 19 Oct 2003 20:41:31 -0400
Newsgroups gmane.games.ttdpatch.announce
Message-ID <20031020004213.037EB7C975__20940.5551002876$1066610615@ttdpatch.net>
I've released alpha 4 at http://www.ttdpatch.net/src/

Aside from the usual bugfixes (see below for the full list), there is one 
new switch and one new miscmods setting.

The new switch, "moresteam xy" or -YM does what miscmods 1024 used to do 
(which will no longer do anything), except that it has a parameter.  You 
can now choose how much more (or even less) steam you want.  The parameter 
has two digits, e.g. "moresteam xy" has x and y.  The first digit (here 
"x") sets the length of the steam trail, and the second digit sets how 
often a new steam plume is generated.  Both have a default in TTD of 2, 
i.e. "moresteam 22" gives you the TTD default steam generation.  When you 
increase or decrease either of the digits, the corresponding variable is 
doubled or halved.  For example, "moresteam 23" gives you the same length 
of the steam trail, but twice as many plumes, and "moresteam 31" gives you 
a trail twice as long but with half as many plumes.

The new miscmods settings, bit 1 (i.e. value 2) modifies the "servint" 
switch.  It makes it apply to only human-build vehicles, so that AI 
vehicles keep TTD's default service interval.  This is useful if you play 
with breakdowns on, but set a high default service interval.  In that case, 
you can now prevent the AI's vehicles from breaking down all the 
time.  Note that, like "servint", this only applies to new vehicles.  You 
can use "Cht: Servint" to change existing vehicles.

All changes in 2.0.1 alpha 4:
- fix incorrect vehicle display in purchase list (could also cause
   crashes)
- by Csaba:
   * hints for "Reset" and "Service" buttons are now displayed
     properly even with multiple order windows open.
   * order windows weren't redrawn properly after sharing an order
     list
   * when sorting by cargo type, consists with only one cargo
     weren't at the top of the list
- disallow manual conversion of depots if there are vehicles in it
   (interferes with the dbset)
- detect and complain about multiple action 8 entries in a grf file
- new switch: moresteam xy or -YM turns on moresteam and sets
   amount. x sets length of plume, y sets frequency. 2 is TTD's
   default, adding/subtracting one doubles/halves the length or
   frequency.
- miscmods bit 1 (value 2) makes servint setting not apply to AI
- fixed bug: after switching climate when loading games, Euro
   character and transparent station signs didn't work until loading
   game again
-- 
Josef Drexler ([email protected])
http://publish.uwo.ca/~jdrexler/

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