Alpha: 2.0.1 alpha 40

Josef Drexler <josef.drexler-/[email protected]> Sun, 21 Nov 2004 20:33:19 -0600
Newsgroups gmane.games.ttdpatch.announce
Message-ID <20041122024635.B143722D49__16725.9224494503$1101091679$gmane$org@ttdpatch.net>
Hi all,

TTDPatch 2.0.1 alpha 40 is now available at http://www.ttdpatch.net/src/

Apart from the usual bug fixes (see below for the list), Marijn has added 
another new switch, "townbuildnoroads", which prevents towns from building 
any roads whatsoever.  This switch is off by default, and if you turn it 
on, it is your (or your competitor's) responsibility to build roads that 
allow towns to grow.

Have fun,

Josef.

All changes in 2.0.1 alpha 40:
- make sure refit window is closed when closing vehicle window (or
   selling vehicle)
- allow 15 bits callback results, now anything with bit 7 of the
   high byte set is a callback result with bits 0..6 of the high byte
   used as high bits (if high byte is FF, it is converted to 80)
- allow capacity callback to return up to 32511 (7EFF)
- allow setting base cost multipliers via feature 8 action 0 prop 08
- made Cht: RestartConst available in alpha (non-debug) versions as
   well
- prevent hang when adding wagons with cargo name suffix to train,
   or when trying to refit vehicle with cargo name suffix
- fixed crash when selling & buying refitted rail engine or plane
- fixed problems with helicopter rotor override
- by Marijn:
   * fixed crash clicking on a news history item
   * new switch "townbuildnoroads on" prevents towns from building
     roads, you have to do it for them
- fixed bug allowing AI companies to build electric locos in regular
   depots
- fixed bug with plane callbacks being incorrect after loading game
- fixed bug with standard helicopters getting incorrect rotor
   sprites
- fixed bug with wagons with callback 5 bit set but cargoids without
   callbacks defined not being refittable
- fixed crash when station built before alpha 26 has random trigger
   event
- fixed crash logger not recording correct sprite number
- bitswitch had default option incorrectly written in hex
- fixed train refit button not getting updated when
   attaching/detaching wagon
- support AI road vehicle refitting
-- 
Josef Drexler (josef.drexler-/[email protected])
http://publish.uwo.ca/~jdrexler/

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