Alpha: 2.0.1 alpha 42

Josef Drexler <josef.drexler-/[email protected]> Sat, 18 Dec 2004 16:44:48 -0600
Newsgroups gmane.games.ttdpatch.announce
Message-ID <20041218224516.2F7941EDC7__22303.0061963529$1103410038$gmane$org@ttdpatch.net>
Hi all, another quick update at http://www.ttdpatch.net/src/

This one will be the last one this year, I'm going on vacation 
tomorrow.  So I hope it works rather well :)

It has mostly bugfixes, especially to custombridgeheads and 
pathbasedsignalling.  Also, wagonspeedlimits now takes a parameter that 
sets how much faster empty wagons are allowed to go (20 km/h by default).

The full list of changes is below.

There have also been a number of graphics sets that were updated on the 
TTDPatch New Graphics page, namely the TropicSet (now fully compatible with 
the latest alpha versions too), the European road set, and the DB Set XL 
(now version 0.8, an announcement with further details will follow 
shortly), as well as an entirely new set of town buildings by 
Zimmlock.  Check them out!

Since this will likely be the last thing for me to post before the new 
year, I wish everyone a Merry Christmas and a Happy New Year.  Enjoy your 
early christmas present :D

Josef.


All changes in 2.0.1 alpha 42:
- by Mek: fixed problems with incorrect z offset of vehicles on
   custom bridge heads
- by Mek: fixed manualconvert not working with tunnels and bridges
- fixed action 5 with different sprite count not resetting internal
   count
- wagonspeedlimits switch now takes a parameter that sets how much
   faster empty wagons are allowed to go (20 km/h by default)
- fixed bug with trains not entering depot properly
- by Csaba: fixed bug that could cause the game to hang if some
   house graphics were not available
- disabled freighttrains setting for the AI
- fixed a bug with tunnels becoming unusable in PBS setups
- fixed a bug with signals on one track piece on a tile but not the
   other causing unsafe pathfinding
- prevent trains from reversing in a PBS block if they can't reserve
   a path
- fixed bug with X crossings on bridge heads not setting signals
   correctly
- fixed bug with Cht: StopAll accidentally stopping aircraft in
   flight too
- fixed bug with trains sometimes not waiting for free station
   platforms
- fixed bug with depots occasionally not working in PBS blocks
- fixed bug with refit cycle on new vehicles not being reset
- fixed crash when LA forbids building a dock
- fixed crash when loading some savegames
- fixed problem with rotor override not getting reset correctly
-- 
Josef Drexler (josef.drexler-/[email protected])
http://publish.uwo.ca/~jdrexler/

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