Beta: 2.0 beta 2 available
Josef Drexler <[email protected]> Wed, 23 Jul 2003 00:35:29 -0400
| Newsgroups | gmane.games.ttdpatch.announce |
|---|---|
| Message-ID | <20030723044136.E373A700B3__23060.8950871558$1058935320@joesbox.cjb.net> |
The second beta version of TTDPatch 2.0 is now available at
http://www.ttdpatch.net/beta/ and the mirrors.
For a full listing of all changes and bugfixes, please see below.
If you haven't updated your graphics files since beta 1, please do so
now. There was a bug in the DB set, which caused all sorts of strange
behaviour in TTD as well as crashes.
In case you had such a problem, please make doubly sure that you have the
latest DB set. In addition, your savegame may unfortunately have been
corrupted. This may occur in stations with an invalid cargo list, or
wagons with strange cargo. In these cases, delete the station and let it
expire (i.e. don't rebuild it right away), and replace the wagons. These
problems will not appear in new games started after updating the DB
set. Sorry for the inconvenience.
I have updated the manual, it now has descriptions of almost all the new
switches, only a few sections still need to be written.
For those who had problems installing the new graphics (which is one of the
manual sections still to be written):
- make sure the .grf files are in the newgrf subfolder in the TTD folder,
not in the TTD folder itself
- they must be listed in the files newgrf.cfg (DOS) or newgrfw.cfg (Windows)
in the TTD folder
For managing the newgrf(w).cfg files, you can also use the Graphics Manager
available from http://www.ttdpatch.de.vu/
Note that by default only those graphics are loaded that were loaded when
the game was saved. If you set `loadallgraphics on' in the ttdpatch.cfg
file, all graphics will be loaded, whether they are new or not.
All changes in TTDPatch 2.0 beta 2:
- fixed bug: always showed "wrong version" error for any kind of
graphics error
- added Marcin's changes from version 2.0 beta 1.1 MG:
* Bug fixed: forced unload with feeder service used to trigger
subsidies
* TTD bug fixed: temperate-climate banks built in the
sub-tropical climate (enabled with 'generalfixes'; won't fix
pre-existing games or scenarios; can be disabled with
'miscmods' bit 5 (value 32))
* TTD bug fixed: shops & offices in snow areas sometimes shown
as church, check a scenario in the misc/ directory which
demonstrates the bug (enabled with 'generalfixes'; can be
disabled with 'miscmods' bit 6 (value 64))
* It is now possible to remove company statues (but not other
companies' statues) without the Ctrl key if the
'extradynamite' switch is on
* When all company statues are removed from a town the
transport rating bonus also vanishes now
* The AI now always buys both heads, whether 'multihead' is on
or off
* Fixed compilation under Open Watcom
- TTDPatch saves version and current configuration with
"saveoptionaldata"
- made "Cht: SetSet" only available in debug versions
- removed graphics glitch with bridges above electrified railways
- transfer version data and custom texts separately
- size of ttdpttxt.dat is unlimited now
--
Josef Drexler ([email protected])
http://publish.uwo.ca/~jdrexler/
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