Re: Alpine climate, speed problems
Michael Blunck <[email protected]>
| Newsgroups | gmane.games.ttdpatch.general |
|---|---|
| Message-ID | <[email protected]> |
Wolfgang Pausch wrote: > 1. Thanks for making the TTRS run in the alpine climate. s.b. > 2. Unfortunately, the alpine climate doesn't seem to run with the newest > alpha versions (I know, it's not yet the final release of the alpine > climate). I tried it with alpha 66 and get a "invalid sprite #6" message, as > far as I remember. That has nothing to do with the alpine climate, IMO. I think it´s a bug in a66 (force enabling the .grf doesn´t work anymore). > 3. I play TTD on quite old computers (P II 266 Mhz or K6 700 Mhz). I never > had problems with speed until about two or three months ago. So with the > latest alpha versions it frequently freezes for parts of a second. [...] IMO, that behaviour has also nothing to do with the alpine climate but *could* be a result of simply using TTRS. AFAIR, there had been a discussion between the developers about "house callback 17" using a lot of CPU time. I don´t know if there have been any improvements to this. In addition, I don´t use TTRS so I don´t know about its "normal" behaviour. > Note that I didn't run alphas later than 62 (see above) and I didn't try it > without the alpine climate, so this could be the reason as well. You should try TTRS without alpine climate, just to be sure. regards Michael -- TTDPatch mailing list. To unsubscribe from the list, send an email to [email protected] with the body (not the subject) of the email containing only the word "unsubscribe" (without the quotes). For more info please see http://www.ttdpatch.net/maillist.html