about trams
"Marco aka Silmacar Torricelli" <[email protected]> Mon, 19 Dec 2005 13:43:35 +0000
| Newsgroups | gmane.games.ttdpatch.general |
|---|---|
| Message-ID | <[email protected]> |
I'm running Alpha 69 pre 1 (see tt-forums, problems with ttdpatch for the link) under W2K. Tram track graphics are loaded ok, but: -something weird with tram depots and old bus stop tile. Problems in the last version of tram track .grf ? -no tram cars available - quite expected, though, as there is no tram car graphics. Maybe, if I have time, I'll try to create a .grf of Milan tram cars. -no tram bridges available, and plain road bridges cannot be converted into road+tram track (or at least don't show graphics for that) Ideas for developement: -trolleybuses -disallow tramway-railroad level crossings (think of the mess with the wires!) -tramway-only termini -mail and goods by tramway (in Milan, till 1980, some tram cars had a letterbox near the front door used to send mail directly to the central post office at any time of the day; and I've read, some years ago, of a german city running experimentally cargo trams) -tramway+tunnels+"underground" stations = Tube! An underground station could just be a tramway through stop, with rails and cars hidden by a non-transparent roof (maybe with Tube exit graphics). If you place it on a lowered tile, will look like a Tube stop. Need to modify tramway tunnel entrances also. -- TTDPatch mailing list. To unsubscribe from the list, send an email to [email protected] with the body (not the subject) of the email containing only the word "unsubscribe" (without the quotes). For more info please see http://www.ttdpatch.net/maillist.html