about trams

"Marco aka Silmacar Torricelli" <[email protected]> Mon, 19 Dec 2005 13:43:35 +0000
Newsgroups gmane.games.ttdpatch.general
Message-ID <[email protected]>
I'm running Alpha 69 pre 1 (see tt-forums, problems with ttdpatch for the 
link) under W2K. Tram track graphics are loaded ok, but:
-something weird with tram depots and old bus stop tile. Problems in the 
last version of  tram track .grf ?
-no tram cars available - quite expected, though, as there is no tram car 
graphics. Maybe, if I have time, I'll try to create a .grf of Milan tram 
cars.
-no tram bridges available, and plain road bridges cannot be converted into 
road+tram track (or at least don't show graphics for that)

Ideas for developement:
-trolleybuses
-disallow tramway-railroad level crossings (think of the mess with the 
wires!)
-tramway-only termini
-mail and goods by tramway (in Milan, till 1980, some tram cars had a 
letterbox near the front door used to send mail directly to the central post 
office at any time of the day; and I've read, some years ago, of a german 
city running experimentally cargo trams)
-tramway+tunnels+"underground" stations = Tube! An underground station could 
just be a tramway through stop, with rails and cars hidden by a 
non-transparent roof (maybe with Tube exit graphics). If you place it on a 
lowered tile, will look like a Tube stop. Need to modify tramway tunnel 
entrances also.


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