Re: 3 questions about graphics and one about patch

Raichase <[email protected]> Sat, 5 Aug 2006 19:06:38 +1000
Newsgroups gmane.games.ttdpatch.general
Message-ID <[email protected]>
On 8/5/06, Josef Drexler <[email protected]> wrote:
> Gaius Iulius Caesar wrote:
> >
> > Hi all! I have finnaly got to use TTDPAtch again.
> > But I have some problems with new features, especially graphics.
> >
> > 1) how should I in newgrf.cfg file set parametres? I need to activate
> > new combroad to use European Road Set and the first parameter, but
> > itseems not working (I have written newgrf/combroadw.grf 1,1 or
> > newgrf/combroadw.grf 11, but the first does nothing (I see original
> > roads in Temperate), the second is wrong). How should I write it?
>
> "newgrf/combroadw.grf 11" sets parameter 1 to 11. I don't know what you have
> to set it to, so that's all I can say at this point.

I would suggest reading the reame. Essentially, to set parameter 1 and
2 to be "1", you would need to have:

newgrf/combroadw.grf 1 1 (notice the space inbetween the "f", the "1"
and the second "1")

But double-check the readme to make sure you are putting things in the
right places.

> > 3) Is Total Town Replacement (now v. 2) usable for the new Alpine climate?
>
> I don't think so.

I belive that Aegir did a TTRSv2 climate hack to make the buildings
work in arctic, and I can only imagine that it carries over into
Alpine.

Aegirs website:

http://www.bur.st/~aegir/aegir.bur.st/

Raichase

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