Re: running openttd on linux

Per Jessen <[email protected]> Mon, 25 Feb 2008 11:52:19 +0100
Newsgroups gmane.games.ttdpatch.general
Organization Per Jessens personal news-server
Message-ID <[email protected]>
Plepelits Stephan wrote:

>=20
> On Mon, Feb 25, 2008 at 11:47:44AM +0100, Per Jessen wrote:
>>=20
>> I've built openttd on linux - how do I get it to run?  I can start
>> the executable, but nothing happens.
> Did you try starting openttd from a shell? Then you might get
> error-messages.

Yeah I did - this is how far I get:

per@io:~/workspace/openttd-0.6.0-beta4/bin> ./openttd
dbg: [net] [core] starting network...
dbg: [net] [core] network online, multiplayer available
dbg: [net] Detected broadcast addresses:
dbg: [net] 0) 192.168.2.255
dbg: [net] Listening on 0.0.0.0:3979
dbg: [net] [udp] listening on port 0.0.0.0:3979
dbg: [net] Generating map, please wait...
dbg: [net] Map generation percentage complete: 5
dbg: [net] Map generation percentage complete: 11
dbg: [net] Map generation percentage complete: 15
dbg: [net] Map generation percentage complete: 20
dbg: [net] Map generation percentage complete: 25
dbg: [net] Map generation percentage complete: 30
dbg: [net] Map generation percentage complete: 35
dbg: [net] Map generation percentage complete: 40
dbg: [net] Map generation percentage complete: 45
dbg: [net] Map generation percentage complete: 50
dbg: [net] Map generation percentage complete: 55
dbg: [net] Map generation percentage complete: 60
dbg: [net] Map generation percentage complete: 65
dbg: [net] Map generation percentage complete: 70
dbg: [net] Map generation percentage complete: 75
dbg: [net] Map generation percentage complete: 80
dbg: [net] Map generation percentage complete: 85
dbg: [net] Map generation percentage complete: 90
dbg: [net] Map generation percentage complete: 95
dbg: [net] Map generated, starting game


I'm pretty certain I'm missing something important here :-(


/Per Jessen, Z=C3=BCrich

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