Re: Comment About OpenTTD

GB <[email protected]> Mon, 3 Mar 2008 08:24:16 -0300
Newsgroups gmane.games.ttdpatch.general
Message-ID <[email protected]>
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Hello BlueEagle,

Okay, I agree, but it is a computer game, if I want to play a game with more
speed, you can, if I want to be more realistic and simulate the real world,
I can too, just set the option.   8-)

BTW, a lot of features of OTTD don't exist in real world, so why not more
speed? ;-)

Have a great day

gb

2008/3/2, Leon Hagendijk <[email protected]>:
>
> IMO, that's a quite irrealistic option which is included in TTDP... I
> don't think IRL pulling a train with multiple locs would increase the speed
> of that train. It just increases power, and so the train gets at max speed
> sooner than when it would be pulled by only one loc. The OTTD-version of
> multiheads is in that way more realistic...
>
> Greets, BlueEagle
>
>
> 2008/2/29, gb <[email protected]>:
> >
> >
> > I think that there is a problem here about trains.
> > When I saw that I prefer TTDPatch trains was because I like
> > to put more trains to get more speed, nothing about acceleration.
> > OTTD only multiply power, not speed, so one train and four trains
> > run in the same speed. In TTDPatch two trains = original speed + 35%
> > (well, I am not sure about 35%, something like that).
> >
> > gb
> >
>

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<div>Hello BlueEagle,</div>
<div>&nbsp;</div>
<div>Okay, I agree, but it is a computer game, if I&nbsp;want to play a game with more speed, you can, if I&nbsp;want to be more realistic and simulate the real world, I can too, just set the option.&nbsp;&nbsp; 8-)</div>
<div>&nbsp;</div>
<div>BTW, a lot of features of OTTD don&#39;t exist in real world, so why not more speed? ;-)</div>
<div>&nbsp;</div>
<div>Have a great day</div>
<div>&nbsp;</div>
<div>gb<br>&nbsp;</div>
<div><span class="gmail_quote">2008/3/2, Leon Hagendijk &lt;<a href="mailto:[email protected]">[email protected]</a>&gt;:</span>
<blockquote class="gmail_quote" style="PADDING-LEFT: 1ex; MARGIN: 0px 0px 0px 0.8ex; BORDER-LEFT: #ccc 1px solid">
<div>IMO, that&#39;s a quite irrealistic option which is included in TTDP... I don&#39;t think IRL pulling a train with multiple locs would increase the speed of that train. It just increases power, and so the train gets at max speed sooner than when it would be pulled by only one loc. The OTTD-version of multiheads is in that way more realistic...</div>

<div>&nbsp;</div>
<div>Greets, BlueEagle<br><br>&nbsp;</div>
<div><span class="gmail_quote">2008/2/29, gb &lt;<a onclick="return top.js.OpenExtLink(window,event,this)" href="mailto:[email protected]" target="_blank">[email protected]</a>&gt;:</span> 
<blockquote class="gmail_quote" style="PADDING-LEFT: 1ex; MARGIN: 0px 0px 0px 0.8ex; BORDER-LEFT: #ccc 1px solid"><br>I think that there is a problem here about trains.<br>When I saw that I prefer TTDPatch trains was because I like<br>
to put more trains to get more speed, nothing about acceleration.<br>OTTD only multiply power, not speed, so one train and four trains<br>run in the same speed. In TTDPatch two trains = original speed + 35%<br>(well, I am not sure about 35%, something like that).<br>
<br>gb<br></blockquote></div></blockquote></div>

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