Re: Comment About OpenTTD
GB <[email protected]> Mon, 3 Mar 2008 08:24:16 -0300
| Newsgroups | gmane.games.ttdpatch.general |
|---|---|
| Message-ID | <[email protected]> |
------=_Part_23846_19674298.1204543456688 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit Content-Disposition: inline Hello BlueEagle, Okay, I agree, but it is a computer game, if I want to play a game with more speed, you can, if I want to be more realistic and simulate the real world, I can too, just set the option. 8-) BTW, a lot of features of OTTD don't exist in real world, so why not more speed? ;-) Have a great day gb 2008/3/2, Leon Hagendijk <[email protected]>: > > IMO, that's a quite irrealistic option which is included in TTDP... I > don't think IRL pulling a train with multiple locs would increase the speed > of that train. It just increases power, and so the train gets at max speed > sooner than when it would be pulled by only one loc. The OTTD-version of > multiheads is in that way more realistic... > > Greets, BlueEagle > > > 2008/2/29, gb <[email protected]>: > > > > > > I think that there is a problem here about trains. > > When I saw that I prefer TTDPatch trains was because I like > > to put more trains to get more speed, nothing about acceleration. > > OTTD only multiply power, not speed, so one train and four trains > > run in the same speed. In TTDPatch two trains = original speed + 35% > > (well, I am not sure about 35%, something like that). > > > > gb > > > ------=_Part_23846_19674298.1204543456688 Content-Type: text/html; charset=UTF-8 Content-Transfer-Encoding: 7bit Content-Disposition: inline <div>Hello BlueEagle,</div> <div> </div> <div>Okay, I agree, but it is a computer game, if I want to play a game with more speed, you can, if I want to be more realistic and simulate the real world, I can too, just set the option. 8-)</div> <div> </div> <div>BTW, a lot of features of OTTD don't exist in real world, so why not more speed? ;-)</div> <div> </div> <div>Have a great day</div> <div> </div> <div>gb<br> </div> <div><span class="gmail_quote">2008/3/2, Leon Hagendijk <<a href="mailto:[email protected]">[email protected]</a>>:</span> <blockquote class="gmail_quote" style="PADDING-LEFT: 1ex; MARGIN: 0px 0px 0px 0.8ex; BORDER-LEFT: #ccc 1px solid"> <div>IMO, that's a quite irrealistic option which is included in TTDP... I don't think IRL pulling a train with multiple locs would increase the speed of that train. It just increases power, and so the train gets at max speed sooner than when it would be pulled by only one loc. The OTTD-version of multiheads is in that way more realistic...</div> <div> </div> <div>Greets, BlueEagle<br><br> </div> <div><span class="gmail_quote">2008/2/29, gb <<a onclick="return top.js.OpenExtLink(window,event,this)" href="mailto:[email protected]" target="_blank">[email protected]</a>>:</span> <blockquote class="gmail_quote" style="PADDING-LEFT: 1ex; MARGIN: 0px 0px 0px 0.8ex; BORDER-LEFT: #ccc 1px solid"><br>I think that there is a problem here about trains.<br>When I saw that I prefer TTDPatch trains was because I like<br> to put more trains to get more speed, nothing about acceleration.<br>OTTD only multiply power, not speed, so one train and four trains<br>run in the same speed. In TTDPatch two trains = original speed + 35%<br>(well, I am not sure about 35%, something like that).<br> <br>gb<br></blockquote></div></blockquote></div> ------=_Part_23846_19674298.1204543456688-- -- TTDPatch mailing list. To unsubscribe from the list, send an email to [email protected] with the body (not the subject) of the email containing only the word "unsubscribe" (without the quotes). For more info please see http://www.ttdpatch.net/maillist.html