Re: Aquaduct
Mick Robinson <mrobo-+b/[email protected]> Sat, 14 Feb 2009 18:27:55 +0000
| Newsgroups | gmane.games.ttdpatch.general |
|---|---|
| Message-ID | <[email protected]> |
--0016e652f9f4b0176b0462e51cb8 Content-Type: multipart/alternative; boundary=0016e652f9f4b017670462e51cb7 --0016e652f9f4b017670462e51cb7 Content-Type: text/plain; charset=ISO-8859-1 Content-Transfer-Encoding: 7bit Hiya BlueEagle Leon. Just to say *'thank you'*. I managed to get train wagons for various new industries etc, Burrrt!!! they say are 'refitable', so how do i do that? Lolol. AND! I got the latest 'nightly' to run at a decent speed [which includes aquaducts[?]] *(ps. I'm on win XP),* burrt! lol, there are NO competitors. They just appear as un-named and do nothing. I was on the forum for agessssss! getting *side-tracked* by all the threads! [?] That site needs 'livening up'. Again, ty, and take care. Mick (emjayrobo). 2009/2/13 Leon Hagendijk <[email protected]> > Hi Mick, > > First, as an addition to your mail below, I have to mention that this > question is about OpenTTD. > > If you want to use aquaducts, they are included in Trunk indeed (the latest > Nightly). Before they were included in Trunk, they probably existed as part > of some patch. You should check out the OpenTTD Development forum at > tt-forums.net for a topic containing the Aquaducts... > Using these Patch Files ain't that easy tho... I don't know which OS you > are running, but instructions how to patch and compile OpenTTD from scratch > are also located in the Development Forum. > > For the added industries, you should look for a Vehicle Set which supports > ECS Vectors. Those Vehicle Sets will contain vehicles which can transport > the new kind of Cargo. You might want to check both the TTDPatch Graphics > and OpenTTD Graphics forums for that. > > I hope I've helped you enough with this info, > > Greetz, > Leon Hagendijk, > Known as BlueEagle_NL @ the TT-Forums.net > > *From:* Mick Robinson <mrobo-+b/[email protected]> > *Sent:* Friday, February 13, 2009 7:13 PM > *To:* [email protected] > *Subject:* [ttdpatch] Aquaduct > > Hiyya, Hope someone can help please!? ALL I require is the (or a) > 'auqueduct', for a game i am currently playing. > > I have the 'nightly's', and it is there!, but that 'version' runs slow, > very slow. I have downloaded ver 0.6.3. Again, runs really slow on my lappy. > I have added many new .grf files, but none seem to include the ability to > build a 'bridge' with water, or to include JUST the aquaduct for the 'Tool > Bar'. > > PS. the added industries, ie, Clay, Beer, Gravel, etc are ace, BUT i have > No road vehicles to transport them!!! I've moved gravel by ship, but there > are no carriages for trains, or by road!?! And how do I collect all the beer > I'm producing?? lmao. > > Please Help. Thank you. > > Mick Robo > > --0016e652f9f4b017670462e51cb7 Content-Type: text/html; charset=ISO-8859-1 Content-Transfer-Encoding: quoted-printable <div>Hiya BlueEagle Leon. Just to say <strong><em>'thank you'<= /em></strong>. I managed to get train wagons for various new industries etc= , Burrrt!!! they say are 'refitable', so how do i do that? Lolol.</= div> <div><br>AND! I got the latest 'nightly' to run at a decent speed [= which includes aquaducts<img style=3D"MARGIN: 0px 0.2ex; VERTICAL-ALIGN: mi= ddle" height=3D"12" src=3D"cid:ribba_org.338-BRyvo6uVfT9sL72/[email protected]" width=3D"12" go= omoji=3D"ribba_org.338">] <em>(ps. I'm on win XP),</em> burrt! lol= , there are NO competitors. They just appear as un-named and do nothing. </= div> <div> </div> <div>I was on the forum for agessssss! getting <em><strong>side-tracked</st= rong></em> by all the threads! <img style=3D"MARGIN: 0px 0.2ex; VERTICAL-AL= IGN: middle" src=3D"cid:ribba_org.343-BRyvo6uVfT9sL72/[email protected]" goomoji=3D"ribba_org.3= 43"> That site needs 'livening up'. </div> <div> </div> <div>Again, ty, and take care.</div> <div> </div> <div>Mick (emjayrobo).<br></div> <div class=3D"gmail_quote">2009/2/13 Leon Hagendijk <span dir=3D"ltr"><<= a href=3D"mailto:[email protected]">[email protected]</a>></span><br= > <blockquote class=3D"gmail_quote" style=3D"PADDING-LEFT: 1ex; MARGIN: 0px 0= px 0px 0.8ex; BORDER-LEFT: #ccc 1px solid"> <div style=3D"PADDING-RIGHT: 10px; PADDING-LEFT: 10px; PADDING-TOP: 15px" n= ame=3D"Compose message area"> <div><font face=3D"Arial" size=3D"2">Hi Mick,</font></div> <div><font face=3D"Arial" size=3D"2"></font> </div> <div><font face=3D"Tahoma" size=3D"2">First, as an addition to your mail be= low, I have to mention that this question is about OpenTTD.</font></div> <div><font face=3D"Tahoma" size=3D"2"></font> </div> <div><font face=3D"Tahoma" size=3D"2">If you want to use aquaducts, they ar= e included in Trunk indeed (the latest Nightly). Before they were included = in Trunk, they probably existed as part of some patch. You should check out= the OpenTTD Development forum at <a href=3D"http://tt-forums.net/" target= =3D"_blank">tt-forums.net</a> for a topic containing the Aquaducts...</font= ></div> <div><font face=3D"Tahoma" size=3D"2">Using these Patch Files ain't tha= t easy tho... I don't know which OS you are running, but instructions h= ow to patch and compile OpenTTD from scratch are also located in the Develo= pment Forum.</font></div> <div><font face=3D"Tahoma" size=3D"2"></font> </div> <div><font face=3D"Tahoma" size=3D"2">For the added industries, you should = look for a Vehicle Set which supports ECS Vectors. Those Vehicle Sets will = contain vehicles which can transport the new kind of Cargo. You might want = to check both the TTDPatch Graphics and OpenTTD Graphics forums for that.</= font></div> <div><font face=3D"Tahoma" size=3D"2"></font> </div> <div><font face=3D"Tahoma" size=3D"2">I hope I've helped you enough wit= h this info,</font></div> <div><font face=3D"Tahoma" size=3D"2"></font> </div> <div><font face=3D"Tahoma" size=3D"2">Greetz,</font></div> <div><font face=3D"Tahoma" size=3D"2">Leon Hagendijk,</font></div> <div><font face=3D"Tahoma" size=3D"2">Known as BlueEagle_NL @ the TT-Forums= .net</font></div> <blockquote dir=3D"ltr" style=3D"PADDING-RIGHT: 0px; PADDING-LEFT: 5px; MAR= GIN-LEFT: 5px; BORDER-LEFT: #000000 2px solid; MARGIN-RIGHT: 0px"> <div style=3D"FONT: 10pt Tahoma"> <div><b>From:</b> <a title=3D"mrobo-+b/[email protected]" href=3D"mailto:[email protected]= rg" target=3D"_blank">Mick Robinson</a> </div> <div><b>Sent:</b> Friday, February 13, 2009 7:13 PM</div> <div><b>To:</b> <a title=3D"[email protected]" href=3D"mailto:ttdpatch@= ttdpatch.net" target=3D"_blank">[email protected]</a> </div> <div><b>Subject:</b> [ttdpatch] Aquaduct</div></div> <div> <div></div> <div class=3D"Wj3C7c"> <div><br></div> <div>Hiyya, Hope someone can help please!? ALL I require is the (or a) '= ;auqueduct', for a game i am currently playing. </div> <div> </div> <div>I have the 'nightly's', and it is there!, but that 've= rsion' runs slow, very slow. I have downloaded ver 0.6.3. Again, runs r= eally slow on my lappy. I have added many new .grf files, but none seem to = include the ability to build a 'bridge' with water, or to include J= UST the aquaduct for the 'Tool Bar'. </div> <div> </div> <div>PS. the added industries, ie, Clay, Beer, Gravel, etc are ace, BUT i h= ave No road vehicles to transport them!!! I've moved gravel by ship, bu= t there are no carriages for trains, or by road!?! And how do I collect all= the beer I'm producing?? lmao.</div> <div> </div> <div>Please Help. Thank you.</div> <div> </div> <div>Mick Robo</div></div></div></blockquote></div></blockquote></div><br> --0016e652f9f4b017670462e51cb7-- --0016e652f9f4b0176b0462e51cb8 Content-Type: image/gif; name="343.gif" Content-Transfer-Encoding: base64 X-Attachment-Id: ribba_org.343-BRyvo6uVfT9sL72/[email protected] Content-ID: <ribba_org.343-BRyvo6uVfT9sL72/[email protected]> R0lGODlhDAAMAKIFAF5LAP/zxAAAAN2uAP/gaP///wAAAAAAACH5BAEAAAUALAAAAAAMAAwAAAMm WLPcGjDKFYi9l4JtNyAUIWAjOFQYFqbZmX7W6qkuG9f2oDR8kQAAOw== --0016e652f9f4b0176b0462e51cb8 Content-Type: image/gif; name="338.gif" Content-Transfer-Encoding: base64 X-Attachment-Id: ribba_org.338-BRyvo6uVfT9sL72/[email protected] Content-ID: <ribba_org.338-BRyvo6uVfT9sL72/[email protected]> R0lGODlhDAAMAKIGAF5LAJh3AP/zxAAAANyuAP/gaP///wAAACH/C05FVFNDQVBFMi4wAwEAAAAh +QQFZAAGACwAAAAADAAMAAADJmi03CowyiWKvZeWMSy32rd1hYZh5gkSVQFY79q6saxm7A0qTW8k ACH5BAUUAAYALAIAAwAIAAYAAAMMWFOsvq/JSYMN07YEACH5BAUUAAYALAMABwAGAAMAAAMIGLq0 QYVImAAAIfkEBRQABgAsAgACAAgABQAAAwtYU6y+r8k5g70lAQAh+QQFFAAGACwCAAIACAAFAAAD CVi6O+xQRUZrAgAh+QQFFAAGACwCAAIACAAFAAADC1hTrL6vyTmDvSUBACH5BAUUAAYALAIAAgAI AAUAAAMJWLo77FBFRmsCACH5BAUUAAYALAIAAgAIAAUAAAMLWFOsvq/JOYO9JQEAIfkEBRQABgAs AgACAAgABQAAAwlYujvsUEVGawIAIfkEBRQABgAsAgACAAgABQAAAwtYU6y+r8k5g70lAQAh+QQF FAAGACwCAAIACAAFAAADCVi6O+xQRUZrAgAh+QQFFAAGACwCAAIACAAFAAADC1hTrL6vyTmDvSUB ACH5BAUUAAYALAIAAgAIAAUAAAMJWLo77FBFRmsCACH5BAUUAAYALAMABwAGAAMAAAMHWLZWvs+9 BAAh+QQFFAAGACwEAAcABAACAAADBAhVCpoAOw== --0016e652f9f4b0176b0462e51cb8-- -- TTDPatch mailing list. 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