Re: Some SEQ frame questions
Peter Hall <[email protected]> Thu, 05 Jan 2006 14:32:11 -0500
| Newsgroups | gmane.ietf.beep |
|---|---|
| Message-ID | <[email protected]> |
I've just had confirmation that a vender has used beepcore-java and it works fine with my implemention. P > From: David Blacka <[email protected]> > Date: Thu, 5 Jan 2006 11:26:32 -0500 > To: Peter Hall <[email protected]> > Cc: Francis Brosnan Blazquez <[email protected]>, Paul Lacy > <[email protected]>, BEEPwg <[email protected]> > Subject: Re: [BEEPwg] Some SEQ frame questions > > > On Jan 5, 2006, at 9:03 AM, Peter Hall wrote: > >>> 3) It is easy to understand that any change required to the window >>> size for a given channel will required to produce a SEQ frame to be >>> sent, but if the window size doesn't change: >>> >>> It is required to keep on sending SEQ frames notifying current >>> status of the channel buffer? >> >> No need to keep sending them > > Um, no. I think you've misunderstood how SEQ works. > > It is true that you do not have to send a new SEQ frame after every > received frame (although you could). You DO need to send one either > before the original buffer size is exhausted, or immediately afterwards. > > What the SEQ frame says is: on this channel, you may send me N > octets. It isn't saying "break every message in to N octet frames". > > >>> >>> 4) What could happen if BEEP peer just ignore SEQ frames or don't >>> generate SEQ frames? >> >> This is what I have done. I'll accept the SEQ frame but I never >> send a SEQ >> frame. When I send a message I'll split the message into whatever >> the remote >> peer SEQ requested. > > Have you actually interoperated with, say, beepcore-j? > > -- > David Blacka <[email protected]> > Sr. Engineer VeriSign Applied Research > > > >