Re: Is this really an LCUP show stopper?
[email protected] (Mark C Smith) Thu, 05 Jun 2003 09:59:02 -0400
| Newsgroups | gmane.ietf.ldup |
|---|---|
| Organization | Netscape Communications Corp. |
| Message-ID | <[email protected]> |
First, a logistical comment: Rich Megginson is currently enjoying a long awaited sabbatical and is probably not reading email right now. I am sure he would have a lot to say if he was available, but I think he will be out for the next month or so. Jonghyuk Choi wrote: > > Because even a single omission of delete / modify in history can make > it impossible to recreate the previous sync result the cookie of a sync > request refers to, it looks more like a matter of how long the full > history information is maintained rather than how complete the history > information is. LCUP does not require that the server be able to "recreate the previous sync result." It requires that the server be able to, based on the cookie supplied by the client, generate a set of Sync Update messages that allow the client to synchronize with the server. This is a subtle difference, but important in some scenarios. > That is, as to the completeness of history, it is a binary > decision, not a wide range of variations. How long the full history is > maintained for sync purpose would give a tradeoff. But it still requires > maintaining full history in order to benefit even a small from the > tradeoff. > It in fact assumes an implementation option and gives tradeoffs only > within that option. If a server implementor wants to minimize the Sync Update message sent to clients and minimize the frequency of full resyncs and support all possible sync scenarios, then yes, quite a bit of state information must be maintained. But there are some tricks implementors can use to reduce the amount of state storage needed. For example, in most environments the search criteria used by all of the LCUP clients will involve a very small subset of the attribute types and values contained in the DIT. If my server only needs to support LCUP requests that use the search filter (objectClass=person) then I can reduce the amount of "extra" state storage down to a reasonably small amount. It will always be possible to come up with examples that make LCUP look bad from one perspective or another (wire traffic vs. server implementation burden), but I suspect the same is true of most synchronization protocols. > The concern here is that other mechanisms (full reload / sending excessive > entries) would be the norm for most cases. Perhaps your common use cases are different than the ones I have in mind. Or maybe you and Kurt are right. But I think we are mainly arguing about the validity of the engineering tradeoffs that were made in drafting and achieving consensus around draft-ietf-ldup-lcup-05.txt. Certainly this is a useful discussion; I hope more people will join in soon. -Mark Smith Netscape