RE: Questions on draft-ietf-vrrp-ipv4-timers-02.txt
"Don Provan" <[email protected]>
| Newsgroups | gmane.ietf.vrrp |
|---|---|
| Message-ID | <[email protected]> |
First, I just want to mention that I think Bob has the answer to the "which time to use" question spot on. I recall that the wording in the spec wasn't quite right last time I read it (and it sounds like Bob agrees it needs a little work), but the description Bob has here in this e-mail agrees exactly with both my ponderings and my experience on what can go wrong and what the rules should be to make sure they don't. But my purpose for writing this is to explore another question, one that comes up over and over and I've never felt satisfied about. Bob says, "As you move into lower time intervals between Advertisements, missing 3 Advertisements is very likely and flapping occurs." Now I *don't* have experience in actual networks where these lower tolerances are required, so I ask this without having an opinion, but is it in fact true that that per packet failure rate increases in cases where a shorter failover time is desired? What is the characteristic of these environments that makes the standard of 3 packets less reliable that in an environment where a 3 second failover is acceptable? It seems counter intuitive to me -- when you retransmit faster, it causes a problem, and the solution to that problem is to retransmit *even faster*? -- but, as I say, it's probably just something about the target application that I don't yet understand. Or is this just because people have always wanted to be able to configure the number of retransmissions, so now's the chance? I admit to being a little concerned with depending on only 3 retransmissions regardless of the rate, but I've never actually been able to justify any reason why three packets wouldn't be enough. -don _______________________________________________ vrrp mailing list [email protected] https://www1.ietf.org/mailman/listinfo/vrrp
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