Re: GAS colorr pixel problem
"A D" <[email protected]>
| Newsgroups | gmane.linux.assembly |
|---|---|
| Message-ID | <[email protected]> |
>Jean-Yves Lamoureux wrote: >gas is just an assembler. You can do whatever you want with an assembler, >as every >single executed bit on your processor is the output of an >assembler (ok purists, I just > simplified). >"Filling a rectangle" means nothing. You have to draw something that will >be >interpreted as a bunch of pixels having the sahpe of a rectangle. You >can do that in >ascii (libcaca for example, http://libcaca.zoy.org ), or in >graphic mode (SVGAlib, old as >hell but works on most PC cards, without X), >X11 (which itself has dozen of low (xlib) >and high (sdl, ptc, gtk, qt, >whatever) level libraries to do that). >I suggest you to learn how to call C-like functions (pushing arguments, >calling function), >how to work with memory (lea, syscalls, brk, etc), then >to use something like SDL for >example, which does most of the work for >you. Thanks to all for your input. I guess it would be really difficult to color pixels in assembly language. Can anyone tell me what steps are involved in that(color pixels in assembly)? Just for my knowledge. Thanks. --STeve _________________________________________________________________ Buy, Load, Play. The new Sympatico / MSN Music Store works seamlessly with Windows Media Player. Just Click PLAY. http://musicstore.sympatico.msn.ca/content/viewer.aspx?cid=SMS_Sept192006 - To unsubscribe from this list: send the line "unsubscribe linux-assembly" in the body of a message to [email protected] More majordomo info at http://vger.kernel.org/majordomo-info.html