[LAA] SoundScape Renderer v0.6.1
Matthias Geier <[email protected]> Mon, 10 Jul 2023 19:34:05 +0200
| Newsgroups | gmane.linux.audio.announce |
|---|---|
| Message-ID | <CAFesC-e8zxLfG5AnB8DuCZWDPDPtO75dNdJ9jNAffdF48iufyQ@mail.gmail.com> |
Hi all. On behalf of all contributors I'd like to announce the newest version 0.6.1 of the SoundScape Renderer. The SoundScape Renderer (SSR) is a tool for real-time spatial audio reproduction providing a variety of rendering algorithms, e.g. Wave Field Synthesis, Higher-Order Ambisonics and binaural techniques. http://spatialaudio.net/ssr/ https://ssr.readthedocs.io/ https://github.com/SoundScapeRenderer/ssr The SSR can be installed from source, version 0.6.0 is also available as Debian/Ubuntu package (version 0.6.1 hopefully coming soon). The rendering back-ends of the SSR are also available as Pure Data (Pd) externals, which can be installed via the built-in package manager. New in version 0.6.1: * Support for dynamic 3D scenes with ASDF v0.4 (https://audioscenedescriptionformat.readthedocs.io/) * 3D support for Polhemus tracker * Pd patch for supperware head tracker support incl. 3D rotations New in version 0.6.0 (which wasn't announced separately): * 3D support for the binaural renderer using SOFA files * new network interfaces: WebSocket and FUDI * an experimental browser-based 3D GUI (using the WebSocket interface) * BRS renderer is now also available as Pd external If you have questions, suggestions, problems etc., please answer to this e-mail or open a new issue at https://github.com/SoundScapeRenderer/ssr. You can also join the mailing list: https://groups.google.com/forum/#!forum/SoundScapeRenderer cheers, Matthias _______________________________________________ Linux-audio-announce mailing list -- [email protected] To unsubscribe send an email to [email protected]