Loopino v0.9.0 released
Hermann Meyer <[email protected]> Wed, 21 Jan 2026 15:05:53 +0100
| Newsgroups | gmane.linux.audio.announce |
|---|---|
| Message-ID | <428b6b11-2f93-405a-a004-0cd66e59cbf1__38364.2845483095$1769110473$gmane$org@web.de> |
This release focuses on workflow improvements, clearer signal routing,=20 and new creative options. ### New Features - **Drag & Drop Processing Chains** =C2=A0 - Filter and Machine chains can now be reordered via drag and drop =C2=A0 - Machine chain changes trigger a full key cache rebuild =C2=A0 - Filter chain changes apply immediately in real time - **Reverse Sample Playback** =C2=A0 - Samples can now be played in reverse =C2=A0 - Fully integrated into the existing voice and filter pipeline - **New Machine: Vintage (TimeMachine)** =C2=A0 - A new offline machine focused on temporal character and colorati= on =C2=A0 - Operates during key cache generation =C2=A0 - Designed for non-destructive experimentation with timing and fee= l =2D-- ### Architecture & Workflow - Clear separation between **offline machines** and **real-time filters** - Deterministic signal flow from sample =E2=86=92 machine =E2=86=92 key ca= che =E2=86=92 voices =E2=86=92=20 filters - Improved internal consistency and predictability =2D-- ### Documentation - Added a new [**Loopino=20 Wiki**](https://github.com/brummer10/Loopino/wiki/User-Documentation) - User-facing documentation covering: =C2=A0 - Sample loading and destructive trimming =C2=A0 - Machines vs Filters =C2=A0 - Signal flow and processing stages - Documentation aims to be precise, technical, and transparent =2D-- ### Notes - Existing projects remain compatible =2D-- Project Page: https://github.com/brummer10/Loopino Release Page: https://github.com/brummer10/Loopino/releases/tag/v0.9.0 As always, feedback is welcome.